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General => Image Sharing => Topic started by: alessandro on October 25, 2014, 08:30:46 AM

Title: Into the wild
Post by: alessandro on October 25, 2014, 08:30:46 AM
Quick one done using Terragen and some of my models like the Grizzly Bear, the Raccoon, the Bear Cub (not available yet), the fallen tree from RPC1 trees collection.
Total design time 90 minutes, plus the render that took about 6 hours.

Title: Re: Into the wild
Post by: Antoine on October 25, 2014, 09:02:04 AM
Nice scene !
Title: Re: Into the wild
Post by: Kadri on October 25, 2014, 09:27:23 AM

Nice render.
Are the animals comped?
Title: Re: Into the wild
Post by: Lady of the Lake on October 25, 2014, 11:55:25 AM
Super scene.  Your animals are great.
Title: Re: Into the wild
Post by: zaxxon on October 25, 2014, 12:31:10 PM
Beautiful. The animals are really well done. A very pleasing natural environment, excellent!
Title: Re: Into the wild
Post by: Marty on October 25, 2014, 12:46:18 PM
Great work! Love it! :D
Title: Re: Into the wild
Post by: DannyG on October 25, 2014, 02:54:36 PM
Great tones in this.
Title: Re: Into the wild
Post by: bobbystahr on October 26, 2014, 01:26:52 AM
90 min....wow...guess things go faster when y have a plan...I rarely do. That bear fur is something else...well done. Great scene.
Title: Re: Into the wild
Post by: masonspappy on October 26, 2014, 05:57:27 AM
Well done
Title: Re: Into the wild
Post by: choronr on October 27, 2014, 02:04:59 AM
Very impressive scene. The colors and light are very natural as is this composition.
Title: Re: Into the wild
Post by: mhaze on October 27, 2014, 05:49:08 AM
Great scene.  The animals are truly awesome.
Title: Re: Into the wild
Post by: AP on October 27, 2014, 04:33:16 PM
Nice, it has a very good pacific north west feel, the more arid parts that is.
Title: Re: Into the wild
Post by: N810 on October 28, 2014, 10:12:37 AM
Amazing scene man.  8)
Title: Re: Into the wild
Post by: otakar on October 29, 2014, 04:05:28 PM
Really pretty, but do tell, how did you get that fur to render so finely? Is this an insanely high poly model?
Title: Re: Into the wild
Post by: bobbystahr on October 29, 2014, 04:09:30 PM
Quote from: otakar on October 29, 2014, 04:05:28 PM
Really pretty, but do tell, how did you get that fur to render so finely? Is this an insanely high poly model?

I think this is the bear Bob ooops otakar...had Bob(choronr) on the brain for some reason. Senior Moment brought to you by Time...we never have enough!


http://www.daz3d.com/ursus-arctos
Title: Re: Into the wild
Post by: alessandro on October 29, 2014, 05:53:39 PM
Quote from: otakar on October 29, 2014, 04:05:28 PM
Really pretty, but do tell, how did you get that fur to render so finely? Is this an insanely high poly model?

The models, with fur, are quite large indeed. Momma Bear is about 890MB (exported as .OBJ from DAZ Studio+Look at my Hair plugin).
Look at my Hair allows to export strands and set the root/tip width of those; so I usually export root/tip with a ratio of 2:1, so that with antialiasing, from distance, they look very thin and "fluffy".
Title: Re: Into the wild
Post by: otakar on October 29, 2014, 07:08:42 PM
Thanks for responding. Yes, that qualifies as insanely high poly ;D. Looks great, probably the best fur I have seen rendered in TG. I guess for a single model (or two) with enough RAM in the rig it is still manageable depending on what else is in the scene.
Title: Re: Into the wild
Post by: alessandro on October 29, 2014, 07:13:37 PM
Quote from: otakar on October 29, 2014, 07:08:42 PM
Thanks for responding. Yes, that qualifies as insanely high poly ;D . Looks great, probably the best fur I have seen rendered in TG. I guess for a single model (or two) with enough RAM in the rig it is still manageable depending on what else is in the scene.

Insanely high poly? :)
See this other I did some time ago: http://www.planetside.co.uk/forums/index.php/topic,16657.msg162726.html#msg162726
Title: Re: Into the wild
Post by: bobbystahr on October 29, 2014, 10:23:04 PM
Quote from: alessandro on October 29, 2014, 07:13:37 PM
Quote from: otakar on October 29, 2014, 07:08:42 PM
Thanks for responding. Yes, that qualifies as insanely high poly ;D . Looks great, probably the best fur I have seen rendered in TG. I guess for a single model (or two) with enough RAM in the rig it is still manageable depending on what else is in the scene.

Insanely high poly? :)
See this other I did some time ago: http://www.planetside.co.uk/forums/index.php/topic,16657.msg162726.html#msg162726

Yeah!! that one completely blew my mind.
Title: Re: Into the wild
Post by: Dune on October 30, 2014, 03:59:41 AM
Yeah, that one was even more awesome. Viewed quite a few times as well  :o
Title: Re: Into the wild
Post by: otakar on October 31, 2014, 02:04:29 AM
Right. You are definitely pushing the limits. Great that TG can handle it in any case. The more realism (in objects) the better.
Title: Re: Into the wild
Post by: TheBadger on November 01, 2014, 04:49:20 AM
Oh man. This should be an animation! This is a movie, its just not moving yet.
Title: Re: Into the wild
Post by: archonforest on November 02, 2014, 02:22:40 PM
Beautiful render :D