Planetside Software Forums

General => File Sharing => Terrains => Topic started by: russe166 on November 19, 2014, 07:49:47 AM

Title: A single mountain
Post by: russe166 on November 19, 2014, 07:49:47 AM
A single mountain nothing fancy but always handy ...
Title: Re: A single mountain
Post by: Dune on November 19, 2014, 10:31:36 AM
Nice. If you want to get rid of the straight edges of the SSS, add a fractal warp with roughness reduced to 0.5 after the last alpine.
Title: Re: A single mountain
Post by: archonforest on November 19, 2014, 11:37:05 AM
Cool thx for the file ;)
Title: Re: A single mountain
Post by: zaxxon on November 19, 2014, 11:47:04 AM
Thanks!
Title: Re: A single mountain
Post by: russe166 on November 19, 2014, 12:24:02 PM
Thanks for the reply  :)

Quote from: Dune on November 19, 2014, 10:31:36 AM
Nice. If you want to get rid of the straight edges of the SSS, add a fractal warp with roughness reduced to 0.5 after the last alpine.

I have tried to warp the simple shape shader for an hour or so. I swear it did not work. I was confused and checked your file from the bending road but that also failed. Now I came back and switched my PC on again, and it is working.
Title: Re: A single mountain
Post by: Dune on November 20, 2014, 03:28:31 AM
No, I meant it differently. Like this...
Title: Re: A single mountain
Post by: bobbystahr on November 23, 2014, 02:34:02 PM
Has anyone ever run into this? I did a test render of Dune's adjusted version/my textures at,  .2/2 Detail/AA settings all others default and my machine is slow so it took 1/2 hour plus, but if you look at the screen grab it's clearly reporting 12:31:12   ???
Title: Re: A single mountain
Post by: Dune on November 24, 2014, 05:20:55 AM
Wormhole file, sneeking through  ;)