Planetside Software Forums

General => Image Sharing => Topic started by: Dune on November 22, 2014, 07:10:50 AM

Title: horsetest
Post by: Dune on November 22, 2014, 07:10:50 AM
After trouble finding stuff in DAZ and with help from Alex, I managed to find it all again, and made some horses. For more reality, more poses and colors are needed, but it's ok for starters and distance.
Title: Re: horsetest
Post by: dorianvan on November 22, 2014, 12:21:12 PM
Looking really good. Did you say you made the horses?
Title: Re: horsetest
Post by: archonforest on November 22, 2014, 01:01:35 PM
wow very cool stuff!
Title: Re: horsetest
Post by: Dune on November 23, 2014, 04:06:58 AM
Making is a big word; I posed the Millenium horse in DAZ, and made a few objects, added some color variation and done. I am trying to morph tarpans out of the horse, seen in distance, so it should be near, not perfect. Recoloring the textures now.

Below is the last real tarpan, which I believe is extinct.
Title: Re: horsetest
Post by: Dune on November 23, 2014, 11:06:19 AM
Last.
Title: Re: horsetest
Post by: Hannes on November 23, 2014, 11:16:41 AM
Wow, beautiful! Very realistic and great lighting. The horses' poses look very natural as well.
Title: Re: horsetest
Post by: bla bla 2 on November 23, 2014, 11:20:50 AM
Is cool, O_o. ^^
Title: Re: horsetest
Post by: archonforest on November 23, 2014, 11:26:18 AM
Great scene! ;)
Title: Re: horsetest
Post by: Kadri on November 23, 2014, 01:10:59 PM

Looks great.Those two horses add quite a dynamic to the image Ulco.
Title: Re: horsetest
Post by: zaxxon on November 23, 2014, 01:33:49 PM
Exquisite! The lighting is masterfully sublime. The horses are placed so naturally within that splendid environment that one immediately knows that they belong: a seriously wonderful image!
Title: Re: horsetest
Post by: Lady of the Lake on November 23, 2014, 02:54:03 PM
One word:  Amazing.
Title: Re: horsetest
Post by: alessandro on November 23, 2014, 06:09:56 PM
Very good Ulco!
Title: Re: horsetest
Post by: Oshyan on November 24, 2014, 03:34:11 AM
Agree with everyone else, that last sunset/sunrise image is gorgeous! One of the most natural-looking use of animals in a TG scene I've seen lately.

The horses are interesting, they look kind of stocky, like Icelandic horses are today, hehe. Which makes them cute in my book.

- Oshyan
Title: Re: horsetest
Post by: Dune on November 24, 2014, 05:05:19 AM
Thanks guys, this DAZ stuff isn't so bad at all for these kind of renders. I made it easy on myself by just using a file of my Roman watchtower, deleting them and replacing some trees. It has an extra sun at high altitude without shadows, for some more light on the horses. And localised low cloud for the mist.
Title: Re: horsetest
Post by: Hannes on November 24, 2014, 05:49:52 AM
One question: you mentioned you have an extra sun for making the horses a bit brighter. I'm curious if increasing the "Strength on surfaces"-value of the environment light instead of adding another sun without shadows would make the lighting even more natural?!
Title: Re: horsetest
Post by: Dune on November 24, 2014, 08:12:54 AM
Perhaps it would, but I wanted a bit more directional extra light from the left front. And I think, can't remember exactly, that the color was better using the sun. But it's all very subtle. In the watchtower scene I had the sun very soft shadowed, but for a fast render (this one took 30mins) I just unchecked the shadows of surfaces.
Title: Re: horsetest
Post by: TheBadger on November 24, 2014, 09:31:24 PM
I am just glad that people continue to force the issue of people and animals in TG. I can't imagine how improvements in this area of the software could do anything but make it better.

Last image is really starting to take off, Ulco.
Title: Re: horsetest
Post by: DocCharly65 on November 26, 2014, 04:15:44 AM
Just gorgeous, light, composition, atmosphere, really beautiful!
Title: Re: horsetest
Post by: Hannes on November 26, 2014, 04:45:38 AM
Regarding tarpans: yesterday my wife and I were in a wildlife park not far from our home and found that they have tarpans there. It was written that they were nearly extinct, but they recreated them by some kind of back breeding. I had read the word "tarpan" a lot of times, but since I had never seen them, when I was there I had no idea of what tarpans actually are. :)
Title: Re: horsetest
Post by: Dune on November 26, 2014, 07:14:24 AM
The last real tarpan (from the photo) died in 1860, and they've tried to breed them back with mixed success. The heck horse is quite similar (and I think the best result), it's supposed to be mouse grey, with (partly) falling black manes, stocky, sturdy animal, 130cm high (its back). The przewalski is the eastern wild horse that just got saved in time. The latter has the upright manes and the white around the nose, the tarpan shouldn't have that (and I removed it from my textures in the meantime).

I was just thinking about painting my render (in oils) for an upcoming painting contest, TG is a quite handy tool actually to arrange stuff and manipulate light and textures for paintings. Here's another one I want to paint, which was quickly put together just now for testing its potential. A bird will sit on the front sticks.
Title: Re: horsetest
Post by: bobbystahr on November 26, 2014, 12:41:16 PM
Quote from: Dune on November 23, 2014, 04:06:58 AM
Making is a big word; I posed the Millenium horse in DAZ, and made a few objects, added some color variation and done. I am trying to morph tarpans out of the horse, seen in distance, so it should be near, not perfect. Recoloring the textures now.

Below is the last real tarpan, which I believe is extinct.

Have you checked Renderosity's Freestuff. I recall approving a lot of horse textures when I worked there.
Title: Re: horsetest
Post by: Dune on November 27, 2014, 04:26:01 AM
I found some, but haven't checked renderosity. I will.
Title: Re: horsetest
Post by: choronr on November 27, 2014, 01:43:01 PM
Resurrecting the ancient is something you do masterfully. Outstanding creativity here.