After trouble finding stuff in DAZ and with help from Alex, I managed to find it all again, and made some horses. For more reality, more poses and colors are needed, but it's ok for starters and distance.
Looking really good. Did you say you made the horses?
wow very cool stuff!
Making is a big word; I posed the Millenium horse in DAZ, and made a few objects, added some color variation and done. I am trying to morph tarpans out of the horse, seen in distance, so it should be near, not perfect. Recoloring the textures now.
Below is the last real tarpan, which I believe is extinct.
Last.
Wow, beautiful! Very realistic and great lighting. The horses' poses look very natural as well.
Is cool, O_o. ^^
Great scene! ;)
Looks great.Those two horses add quite a dynamic to the image Ulco.
Exquisite! The lighting is masterfully sublime. The horses are placed so naturally within that splendid environment that one immediately knows that they belong: a seriously wonderful image!
One word: Amazing.
Very good Ulco!
Agree with everyone else, that last sunset/sunrise image is gorgeous! One of the most natural-looking use of animals in a TG scene I've seen lately.
The horses are interesting, they look kind of stocky, like Icelandic horses are today, hehe. Which makes them cute in my book.
- Oshyan
Thanks guys, this DAZ stuff isn't so bad at all for these kind of renders. I made it easy on myself by just using a file of my Roman watchtower, deleting them and replacing some trees. It has an extra sun at high altitude without shadows, for some more light on the horses. And localised low cloud for the mist.
One question: you mentioned you have an extra sun for making the horses a bit brighter. I'm curious if increasing the "Strength on surfaces"-value of the environment light instead of adding another sun without shadows would make the lighting even more natural?!
Perhaps it would, but I wanted a bit more directional extra light from the left front. And I think, can't remember exactly, that the color was better using the sun. But it's all very subtle. In the watchtower scene I had the sun very soft shadowed, but for a fast render (this one took 30mins) I just unchecked the shadows of surfaces.
I am just glad that people continue to force the issue of people and animals in TG. I can't imagine how improvements in this area of the software could do anything but make it better.
Last image is really starting to take off, Ulco.
Just gorgeous, light, composition, atmosphere, really beautiful!
Regarding tarpans: yesterday my wife and I were in a wildlife park not far from our home and found that they have tarpans there. It was written that they were nearly extinct, but they recreated them by some kind of back breeding. I had read the word "tarpan" a lot of times, but since I had never seen them, when I was there I had no idea of what tarpans actually are. :)
The last real tarpan (from the photo) died in 1860, and they've tried to breed them back with mixed success. The heck horse is quite similar (and I think the best result), it's supposed to be mouse grey, with (partly) falling black manes, stocky, sturdy animal, 130cm high (its back). The przewalski is the eastern wild horse that just got saved in time. The latter has the upright manes and the white around the nose, the tarpan shouldn't have that (and I removed it from my textures in the meantime).
I was just thinking about painting my render (in oils) for an upcoming painting contest, TG is a quite handy tool actually to arrange stuff and manipulate light and textures for paintings. Here's another one I want to paint, which was quickly put together just now for testing its potential. A bird will sit on the front sticks.
Quote from: Dune on November 23, 2014, 04:06:58 AM
Making is a big word; I posed the Millenium horse in DAZ, and made a few objects, added some color variation and done. I am trying to morph tarpans out of the horse, seen in distance, so it should be near, not perfect. Recoloring the textures now.
Below is the last real tarpan, which I believe is extinct.
Have you checked Renderosity's Freestuff. I recall approving a lot of horse textures when I worked there.
I found some, but haven't checked renderosity. I will.
Resurrecting the ancient is something you do masterfully. Outstanding creativity here.