this is one of my better render, but not the final version yet.
Let me know what you think, I know it grainy I think I rendered at .75 and 2AA
(http://i96.photobucket.com/albums/l198/nbundick/duststorm4.jpg)
Very nice work! I like how you've mixed dark and light clouds, and the upper cloud layer looks very good in particular.
The grain in this case is mostly due to atmoshere sampling. I would suggest leaving other settings as they are and putting atmosphere samples to 64 or so and see if that gives good quality.
- Oshyan
Nice picture and lighting :) I'd love to see the final result :) And if you still have grain after what Oshyan said,try increasing the cloud quality
I should have the final rendering this afternon or tonight ....
whenever it desides to stop rendering. ;D
Quote from: N810 on July 27, 2007, 10:23:15 AM
I should have the final rendering this afternon or tonight ....
whenever it desides to stop rendering. ;D
Looking forward to it :)
progress so far 8 hours
soo I'm guessing this isn't going to be finished until late tonight or tommorow :-\
What were your setting changes from the original version?
- Oshyan
Quote from: N8IO on July 26, 2007, 09:00:31 PM
this is one of my better render, but not the final version yet.
Let me know what you think, I know it grainy I think I rendered at .75 and 2AA
(http://i96.photobucket.com/albums/l198/nbundick/duststorm4.jpg)
nice image ...and i like the grain...it makes it unusual
atmosphere samples to 64
and quality up to 1
Atmosphere at 64 should be fine but quality 1 should not necessarily be required. Leaving quality where it was before should suffice as the noise is almost totally down to atmosphere samples.
- Oshyan
oh well it should be done around noon tomorow....
I'm in no hurry. :P
Soo it was more like Laaaate afternoon...
well here you go it took something like 27 hours
(http://i96.photobucket.com/albums/l198/nbundick/duststorm5.jpg)
Great rays :).
still some grain, but you're getting there. atmosphere samples of 128, or maybe even 256 might be needed for this kind of scene.
Wow, this has greatly improved. Very nice rays and I like variations in the clouds. Great job! Like ProjectX said it would need 128 to maybe 256 atmo samples to get rid of the noise on the terrain/in the rays. Always the question if that's worth the probably insane rendertime?
Great rays and perfect clouds :D
wonderful atmosphere and lighting!
THANKS GUYS ;D
My next project is a saltwater marsh.
I'm probaly gonna need some help on that one. ???