Planetside Software Forums

General => Open Discussion => Topic started by: archonforest on December 05, 2014, 01:40:39 PM

Title: Terragen contest...
Post by: archonforest on December 05, 2014, 01:40:39 PM
I have a feeling that we should have a TG only contest since we use mainly TG no?
Looking the NWDA contest I have a disagreement that people who has the possibility
to use WM can create terrains that TG cannot....sorry not that good. Talking about erosion and stuff.

Why we do not have a "TG only and no fancy postwork contest"? Like do all u can but use only TG for it...

I am not against NWDA at all or try to be negative here just wondering...  ::)
Title: Re: Terragen contest...
Post by: Upon Infinity on December 05, 2014, 02:36:23 PM
I see your point, but isn't that still technically Terragen?  I mean, should nothing be imported from other sources?  Vegetation?  Image maps?  DEM's?   


P.S. don't listen to me, I'm not even in the contest.   :P
Title: Re: Terragen contest...
Post by: archonforest on December 05, 2014, 02:43:47 PM
Quote from: Upon Infinity on December 05, 2014, 02:36:23 PM
I see your point, but isn't that still technically Terragen?  I mean, should nothing be imported from other sources?  Vegetation?  Image maps?  DEM's?   


P.S. don't listen to me, I'm not even in the contest.   :P

Well me neither(as my renders are not that good) but just wondering why we do not have a pure TG contest?
Title: Re: Terragen contest...
Post by: Upon Infinity on December 05, 2014, 03:30:12 PM
That would be interesting.  But again, that would mean no veg, maps, etc. either. 
Title: Re: Terragen contest...
Post by: archonforest on December 05, 2014, 03:43:30 PM
Quote from: Upon Infinity on December 05, 2014, 03:30:12 PM
That would be interesting.  But again, that would mean no veg, maps, etc. either.

I would say veggies are fine but all the rest must be TG.... 
Title: Re: Terragen contest...
Post by: Upon Infinity on December 05, 2014, 03:56:50 PM
I could go for that.  Why not start one?
Title: Re: Terragen contest...
Post by: Hannes on December 05, 2014, 04:06:07 PM
I think if there was a pure TG contest, then it should be just opening TG and not importing anything. No plants, no textures, no terrains. Nothing but what you have, when you fire up the program. Using plants is the same like using terrains made with other programs. Just my two cents... (or is it five?...)
Title: Re: Terragen contest...
Post by: archonforest on December 05, 2014, 04:16:25 PM
Quote from: Hannes on December 05, 2014, 04:06:07 PM
I think if there was a pure TG contest, then it should be just opening TG and not importing anything. No plants, no textures, no terrains. Nothing but what you have, when you fire up the program. Using plants is the same like using terrains made with other programs. Just my two cents... (or is it five?...)
I think in a contest like this people cannot win 'coz a better quality tree or something. The overall best picture could win...like the composition and overall look...etc.

Actually I am thinking something like this since a while. Like do a beach scene for example and the best one wins and shares his technique with the rest so all can learn out of it. This can be a game and help many users to get better...
Title: Re: Terragen contest...
Post by: otakar on December 09, 2014, 03:13:46 PM
I like the suggestion. No external nothing. You can still have objects but they have to be of the internal type :) As with most contests though, you will have issues getting enough participation. Over at terragen.org we've had monthly contests with a different theme each month, but it ran out as people stopped participating.
Title: Re: Terragen contest...
Post by: bobbystahr on December 10, 2014, 11:15:11 AM
I guess you'd like a Terragen2-3 doing Terragen Classic Contest as that's what Terragen was before modern Terragen.....no imports, nothing but internals with the exception of .bmp image maps.
Title: Re: Terragen contest...
Post by: Upon Infinity on December 10, 2014, 11:54:05 AM
Well, I think Archon is attempting to limit anyone having an advantage to having access to 3rd party software.  So we could limit it to objects that can be gotten for free, like at Terragen.org or the free Xfrog plants that are available.
Title: Re: Terragen contest...
Post by: archonforest on December 10, 2014, 03:52:35 PM
Quote from: Upon Infinity on December 10, 2014, 11:54:05 AM
Well, I think Archon is attempting to limit anyone having an advantage to having access to 3rd party software.  So we could limit it to objects that can be gotten for free, like at Terragen.org or the free Xfrog plants that are available.
Exactly that was in my mind...

...actually later I realized that NWDA is not only for TG therefore their contest is open for other applications also.

ps: I did not started this topic to campaign against NWDA. I like their contest and the shop...etc :D
Title: Re: Terragen contest...
Post by: bobbystahr on December 10, 2014, 05:25:56 PM
I see...as a user of free TG3 I sorta understand; but a really as Mike Halverson from Imagine3D fame (creator) use to say{my paraphrase}
a great image looks good no matter how few hammers you hit it with and a whole tool shop won't fix a crappy one
so I bash on
Title: Re: Terragen contest...
Post by: bobbystahr on December 10, 2014, 05:28:40 PM
For example I really can't imagine TGers like Ulco, Luc Bianco, Frank B, being anything but awesome even with just a free version.
Title: Re: Terragen contest...
Post by: Upon Infinity on December 10, 2014, 10:37:17 PM
Quote from: bobbystahr on December 10, 2014, 05:28:40 PM
For example I really can't imagine TGers like Ulco, Luc Bianco, Frank B, being anything but awesome even with just a free version.

Yes, but that's an advantage of skill, rather than 3rd party software knowledge or access.  Personally, I was thinking we should have a thread, not necessarily a contest, but a thread to see what everyone can do with the TG3 default scene.
Title: Re: Terragen contest...
Post by: bobbystahr on December 10, 2014, 10:41:33 PM
Quote from: Upon Infinity on December 10, 2014, 10:37:17 PM
Quote from: bobbystahr on December 10, 2014, 05:28:40 PM
For example I really can't imagine TGers like Ulco, Luc Bianco, Frank B, being anything but awesome even with just a free version.

Yes, but that's an advantage of skill, rather than 3rd party software knowledge or access.  Personally, I was thinking we should have a thread, not necessarily a contest, but a thread to see what everyone can do with the TG3 default scene.

I'd participate should you start one; maybe in Image Sharing?
Title: Re: Terragen contest...
Post by: TheBadger on December 11, 2014, 01:55:59 AM
I obviously have opinions on this topic :D. But I actually -do not- agree with the OP.
What the OP describes is basically what we do here every single day. A contest IMO should be special. Besides that, I feel like TG was not created to live in a vacuum, that it was meant to be used with other software, and that in general there is not enough of that in image sharing.

Anyway, I am trying different things too. But right now I feel like my best stuff for the contest so far is the stuff where I only used TG. I don't find after a few years now that having other soft necessarily makes me more successful. Just depends on what I'm trying to make I think.

But what do you mean you are not participating, OP? I saw your thread in the contest page, and I, as well as several others, said that they liked where it was going. Do you think we are pretending? Don't loose your nerve man! Work it until it is done, you clearly had a vision.

Besides all that, I doubt very much that Matt and the others are going to be distracted by flash. I think they all know what a good idea and composition look like. And there is not just 1 winner. There are three winners. And I doubt that 1st place will go to the best use of WM or GC2 or whatever. I really think its about how you use TG to realize an idea, regardless of if you used other soft or not.

Lastly, I find that you really have to know TG well to use it in a good way with other soft. So someone who knows TG that well is likely to win anyway (regardless of other soft), which is how it would be in any medium I would think. I would expect that the winners and in general the best images will show a good understanding of the software, just as we see in image sharing everyday.

No?
Title: Re: Terragen contest...
Post by: PabloMack on December 11, 2014, 10:58:53 PM
Quote from: TheBadger on December 11, 2014, 01:55:59 AMI feel like TG was not created to live in a vacuum, that it was meant to be used with other software...

In principle I think you are right. But you do have to put down ground rules. I think it is enough to require the work to be rendered in TG with no 2D compositing with other images. It should be okay to bring in external objects, weight and height maps etc. which will make it more interesting. The lighting and camera work will still be done with TG's rendering system. What do you think?
Title: Re: Terragen contest...
Post by: Seth on December 13, 2014, 12:51:29 PM
The winners won't be the one with the best WM2 terrain or the best tree ever made.

They will be the best three users for the contest. Composition, lighting, texturing, realism (or not), etc...

I, for example, don't use another program in my renders, except using vegetation from xfrog in some of them. And I think that Terragen can dominate any other landscaping softwares, even if you're not using any third party software to improve your renders.

That contest is about TG skills, and the judges won't forget that ;)

But if you wanna do a contest on "only TG" stuff, limited to what the free version can do, that could be fun and you might have people interested in joining that contest.
That might even become a good showcase for people interested in trying Terragen for the first time.
Title: Re: Terragen contest...
Post by: archonforest on December 13, 2014, 02:15:03 PM
I would still separate the full version from the free. That should be two diff thing as if I have the full why should I hold myself back with 3 populations...etc.

This stuff reminds me something I just loved at the past. It is called DemoScene. On Commodore computers of crs :D
They had different stages like full demo, max 64Kbyte intro...etc...etc and see who is best.

This is similar to full version and free version with limitations.