Inspired by Ulco's 800 AD work, I started this scene. It's still early, the focus so far has been on the river and the path. The river flow is pretty fast, as this is mountain runoff in higher elevation.
Awesome start! Love it. The road and the river with the stones are cool!
Great start! looking forward to seeing where this goes.
Nice start.
Cool start. I'll follow your progress eagerly!
nice playing! Will be cool to see this used in a bigger scene when you are ready.
agree with the others, looking forward to updates...
Quote from: TheBadger on March 07, 2015, 06:22:36 PM
... Will be cool to see this used in a bigger scene when you are ready.
Actually I was hoping to go smaller to hide all the imperfections! ;)
Here's a small clip of the near side bank. I found a shack on the Internet and I wanted to make sure to get the scaling right, so I inserted the stickmen as well. The vegetation is not final, it's more of a test of some coverage areas.
As usual, progress is very slow for me, but your comments do encourage me, so thank you!
Good set up. Plants are already looking real nice. Path just ends? Water will be hard to finish, but looks like you are more than half way there!
No good with water tricks my self, so can't be of any help.
Going to be very nice, keep at it (encouraging, encouraging :P ). Maybe add some dirt to the shed's panels.
Lovely!!
Like it a lot. Agree with Dune to mess up the house a bit.
The white water looks very good. Encouraging to see. It's not quite clear if this involves white caps (foam generated by the top of waves or that it is random foam on the water surface though?
Quote from: 3Dships on March 11, 2015, 06:04:57 AM
The white water looks very good. Encouraging to see. It's not quite clear if this involves white caps (foam generated by the top of waves or that it is random foam on the water surface though?
It's a combination of the setup that MHaze and DandelO have come up with and shared here. From a certain distance, I find that it looks quite believable, though those were built more for ocean whitecaps.
Nice update - look forward to seeing this progress. During my research on foam I found that, as a general rule foam does not follow the heights of the waves unless its breaking or wind driven. After it comes off the tops it floats randomly on top of the water.