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General => Terragen Discussion => Topic started by: pixo on April 13, 2015, 11:15:12 PM

Title: Apply Displacement with paint mask?
Post by: pixo on April 13, 2015, 11:15:12 PM
I am trying to mask a power fractal displacement shader with a paint mask.  The displacement shader does not get restricted to the paint area but is applied instead to the entire terrain.  Am I doing something wrong or is this normal behavior?
Title: Re: Apply Displacement with paint mask?
Post by: Matt on April 14, 2015, 01:58:55 AM
It should work. Perhaps "invert" is checked in the displacement shader's mask settings? If you still can't get it to work, we can take a look at your .TGD file and try to help.

Matt
Title: Re: Apply Displacement with paint mask?
Post by: bobbystahr on April 14, 2015, 01:28:43 PM
Yup, what Matt said....there's enough of us popping in t help you sort this.
Title: Re: Apply Displacement with paint mask?
Post by: pixo on April 14, 2015, 10:33:00 PM
Thank you.  The problem appears to be something else.  Everything was working predictably, and then... it wasn't.  I may have inadvertently change one of the other texture settings.  More trouble shooting is needed.  Knowing that is should work is helpful though.