Planetside Software Forums

General => Terragen Discussion => Topic started by: lebleuetok on April 22, 2015, 10:34:33 AM

Title: Polygons
Post by: lebleuetok on April 22, 2015, 10:34:33 AM
Hi
Now that I know import a true ground relief with your help, I wonder if it is possible to increase the number of polygons to get a better definition for rendering.
Would it be better for me to increase the number of polygons on Mudbox (or other software) before import into Terragen 3 or it's possible to do directly with the Terragen 3.
thank you
Hoping all compliant
Title: Re: Polygons
Post by: PabloMack on April 22, 2015, 12:04:36 PM
Terragen is not a modeling program. You can use something like Blender or Wings3D (both free) to modify the geometry. Other good programs (for purchase) are Lightwave, Modo, 3DSMax, Cinema4D etc.
Title: Re: Polygons
Post by: lebleuetok on April 22, 2015, 12:27:32 PM
Thank's  PabloMack
So I have to increase the number of polygons with one of these programs (I used Mudbox is a extention of Max) and then convert the files into BMP or TIFF with PhotoShop or World Machine if I understand well?
Title: Re: Polygons
Post by: bobbystahr on April 22, 2015, 12:29:54 PM
Quote from: lebleuetok on April 22, 2015, 10:34:33 AM
Hi
Now that I know import a true ground relief with your help, I wonder if it is possible to increase the number of polygons to get a better definition for rendering.
Would it be better for me to increase the number of polygons on Mudbox (or other software) before import into Terragen 3 or it's possible to do directly with the Terragen 3.
thank you
Hoping all compliant

If you are importing actual geometry that has to be adjusted outside TG but if you are using a heightfield, either a .ter or one from an image map, there is Resize heightfield  at the Add Operator drop down arrow. I think Re-sample pixels is what you'd want t play with...never tried but recall reading about this.
Title: Re: Polygons
Post by: lebleuetok on April 22, 2015, 12:57:53 PM
Thank's bobbystahr.
Do I also resize vertically so if the problem I encounter is also located at the height of my terrain?
Title: Re: Polygons
Post by: bobbystahr on April 22, 2015, 02:54:47 PM
Quote from: lebleuetok on April 22, 2015, 12:57:53 PM
Thank's bobbystahr.
Do I also resize vertically so if the problem I encounter is also located at the height of my terrain?

I thin that mainly applies to when you are resizing with the meter switch not the point spacing