Planetside Software Forums

General => Open Discussion => Topic started by: bigben on April 22, 2015, 11:23:24 PM

Title: Interesting object creation pipeline
Post by: bigben on April 22, 2015, 11:23:24 PM
GDC 2015: Creating the Open World Kite Real-Time Demo in Unreal Engine 4
https://www.youtube.com/watch?v=clakekAHQx0 (https://www.youtube.com/watch?v=clakekAHQx0) skip to 5 minutes (or not)
Title: Re: Interesting object creation pipeline
Post by: Dune on April 23, 2015, 02:36:07 AM
Very interesting, thanks for the link, Ben.
Title: Re: Interesting object creation pipeline
Post by: mhaze on April 23, 2015, 07:53:52 AM
Thanks - enjoyed that.
Title: Re: Interesting object creation pipeline
Post by: TheBadger on April 24, 2015, 04:23:42 AM
I cried.  ;D

100% royalty free, *for all linear storytelling*, including TV and film.  :o Plus you can use their assets.

One thing that I did not get is the auto stuff they built for putting their photogrammetry together reducing it to low polly, and then correcting it for lighting. I would really like to see a step by step of the entire process on a single asset.
And it sounded like the tech is still being worked on, not yet available?