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General => Image Sharing => Topic started by: mhaze on April 25, 2015, 05:17:58 AM

Title: Pile of Rock
Post by: mhaze on April 25, 2015, 05:17:58 AM
Had the idea for this for some time - just got round to it.  Nothing artistic but I thought the rocks were interesting.
Title: Re: Pile of Rock
Post by: Kadri on April 25, 2015, 05:37:02 AM
Quote from: mhaze on April 25, 2015, 05:17:58 AM
...I thought the rocks were interesting.

Indeed. Nice.
Title: Re: Pile of Rock
Post by: inkydigit on April 25, 2015, 10:13:56 AM
Very cool rock... Nice shapes, did you stretch on y axis?
Title: Re: Pile of Rock
Post by: bobbystahr on April 25, 2015, 10:21:30 AM
Like yer rock pile...looks like something violent caused it.
Title: Re: Pile of Rock
Post by: mhaze on April 25, 2015, 11:38:53 AM
Thanks. You squash the simple shape shader with perlin displacement to get the flaky rock, redirect and twist and shear it to taste, then add my soft voronoi cracks and whatever else you want.
Title: Re: Pile of Rock
Post by: zaxxon on April 25, 2015, 12:52:35 PM
Love where that's going!
Title: Re: Pile of Rock
Post by: bobbystahr on April 25, 2015, 02:31:48 PM
Quote from: mhaze on April 25, 2015, 11:39:29 AM
Thanks. You squash the simple shape shader with perlin displacement to get the flaky rock, redirect and twist and shear it to taste, then add my soft voronoi cracks and whatever else you want.

hic cup
Title: Re: Pile of Rock
Post by: Antoine on April 25, 2015, 02:44:25 PM
Well done !
Title: Re: Pile of Rock
Post by: TheBadger on April 25, 2015, 03:15:05 PM
I think I know just what you were after here. Great job. Very close! Keep on with this. I would like to see more :)
Title: Re: Pile of Rock
Post by: Matt on April 29, 2015, 08:12:36 PM
Quote from: mhaze on April 25, 2015, 11:38:53 AM
You squash the simple shape shader with perlin displacement to get the flaky rock

I don't understand this, can you elaborate? I'd like to know how you did the flaky rock.

Matt
Title: Re: Pile of Rock
Post by: bobbystahr on April 29, 2015, 09:19:43 PM
Quote from: Matt on April 29, 2015, 08:12:36 PM
Quote from: mhaze on April 25, 2015, 11:38:53 AM
You squash the simple shape shader with perlin displacement to get the flaky rock

I don't understand this, can you elaborate? I'd like to know how you did the flaky rock.

Matt


Hear! Hear!...tried to figure out how to squash a SS shader for 2 days with no luck...
Title: Re: Pile of Rock
Post by: mhaze on April 30, 2015, 04:49:18 AM
I'll stick the file in the file sharing section.
Title: Re: Pile of Rock
Post by: bobbystahr on April 30, 2015, 10:56:28 AM
Quote from: mhaze on April 30, 2015, 04:49:18 AM
I'll stick the file in the file sharing section.

Thanks again
Title: Re: Pile of Rock
Post by: choronr on April 30, 2015, 12:11:38 PM
Looking great Mick. Ironically, I was working on something similar.
Title: Re: Pile of Rock
Post by: zaxxon on April 30, 2015, 12:58:57 PM
Grabbed the file, muchas gracias!
Title: Re: Pile of Rock
Post by: bobbystahr on April 30, 2015, 01:19:38 PM
Quote from: choronr on April 30, 2015, 12:11:38 PM
Looking great Mick. Ironically, I was working on something similar.

uh, actually more coincidentally Bob..."the grammar marm" heh heh heh :D
Title: Re: Pile of Rock
Post by: choronr on April 30, 2015, 01:31:02 PM
Sorry Bobby, I only have a degree in breathing.
Title: Re: Pile of Rock
Post by: bobbystahr on May 01, 2015, 07:36:31 PM
Quote from: choronr on April 30, 2015, 01:31:02 PM
Sorry Bobby, I only have a degree in breathing.

I really can't stop myself from doing that...sorry
Title: Re: Pile of Rock
Post by: Jo Kariboo on July 05, 2015, 11:14:28 AM
Very nice formation of rock !!!