Planetside Software Forums

General => Open Discussion => Topic started by: Dune on April 30, 2015, 01:00:54 PM

Title: lightwave issue
Post by: Dune on April 30, 2015, 01:00:54 PM
Anyone good at LW? I am trying to get a flat 'sheet' of planks (like roofing tiles) to conform to a ball shaped as a ship's hull. Tried ClothFX, but that is not working very well. Does anyone have a nice method for that? I am not on a LW forum, hence my question here...
Title: Re: lightwave issue
Post by: Kadri on April 30, 2015, 02:10:50 PM

This is one way that comes to my mind Ulco:
https://www.youtube.com/watch?v=SFCSITbvo_Q

This uses the clothfx way but might be still usefull maybe:
https://www.youtube.com/watch?v=5BCZ1dp-Ybs

You might use instancing too.
If you don't have one of the newer Lightwave versions with native instancing there is the free DP_Instance plugin you can use too.
https://www.youtube.com/watch?v=zqkGpXEJzNg

Here are many more clone plugins:
https://www.lightwave3d.com/assets/plugins/contains/clone/

Edit: This is another different method. The part that might be useful is especially near the 14 minute mark Ulco.
         https://www.youtube.com/watch?v=Y4gVojoDVYQ
Title: Re: lightwave issue
Post by: Dune on May 01, 2015, 02:16:00 AM
Thanks a lot, Kadri. Gonna check those out. The reason I wanted it done this way is that I can easily texture a flat plane and bend afterwards, as you may well have figured.
Title: Re: lightwave issue
Post by: Kadri on May 01, 2015, 07:49:22 AM

You could use bones too by the way.
The guys on the Lightwave forum are very helpful.Don't hesitate to ask there if you need to Ulco.
Title: Re: lightwave issue
Post by: Dune on May 01, 2015, 08:35:15 AM
I haven't dared to try rigging/bones yet, Kadri. I may have to one day. Thanks again, learned some stuff this morning, then had to go to the dentist (no link between events).