:) Comment peut-on amélioré la goutte de pluie ?
How can we improve the raindrop ?
I would just try to add a water shader or reflective shader to the windsheild and then just adjust it around maybe?
Salut, j'ai ajouté un water shader et le glasse shader. Tout simplement. Je cherche à faire plus réaliste. ;)
Hi, I added a water shader and shader glasse. Simply. I'm looking to do more realistic. ;)
shape?
In what way, more realistic, you want real drops? If so, you can just add tiny displacement to the windhield with a 'drop' setup (either a PF with very low octave, or a blue node setup), and they will be shiny, with little pinpoints of reflection. You could also darken them a bit, perhaps.
It's okay. I found.
Thank you, Dune. 8)
That's very cool!
Yeah, that's the idea.
good stuff