Planetside Software Forums

General => Terragen Discussion => Topic started by: Ben Martin on July 21, 2015, 12:08:31 PM

Title: Fake Stones shader and... textures
Post by: Ben Martin on July 21, 2015, 12:08:31 PM
Hi,

Taking into consideration all the articles I've found on this subject, I'm aware that this is nothing really new.
I already read some tutorials on this:

http://forums.planetside.co.uk/index.php?topic=1045.0
http://forums.planetside.co.uk/index.php?topic=1127.0

and also,

http://bvcastilho3d.deviantart.com/art/Terragen2-Good-Rocks-Tutorial-55991897

I tried it all, so I am sure I'm doing something wrong, but the fact remains, I cannot setup this to make the "Fake Stones" shader to render using a rock image texture.
If you feel curious and able to help, you can find my test scene (attached) with the proper rock texture included.
Can one, please clarify what I'm doing wrong? Pretty please?  :-[

Many thanks,

Cheers
Title: Re: Fake Stones shader and... textures
Post by: Dune on July 21, 2015, 12:43:57 PM
This is what you should do; fake rocks (if colors are needed) usually go below the computeterrain.
Title: Re: Fake Stones shader and... textures
Post by: Ben Martin on July 21, 2015, 02:11:56 PM
Quote from: Dune on July 21, 2015, 12:43:57 PM
This is what you should do; fake rocks (if colors are needed) usually go below the computeterrain.

Ahh... so that's my error.
The "Fake Stones" should be used on "Shader" tab and not on "Terrain" tab for this to work.
Alright! Thanks a bunch.

Cheers