Planetside Software Forums

General => Terragen Discussion => Topic started by: mogn on September 14, 2015, 06:24:18 AM

Title: Zero outpt from the y part of a get function
Post by: mogn on September 14, 2015, 06:24:18 AM
In meyers cubic noise, the output from the y of the get function,
seems to be zero. Why?
Title: Re: Zero outpt from the y part of a get function
Post by: Hetzen on September 14, 2015, 10:36:27 AM
Preview windows always operate at y=0. So in your algorithm Sine(0) = 0.
Title: Re: Zero outpt from the y part of a get function
Post by: Hetzen on September 14, 2015, 10:42:31 AM
When using preview windows to test graphs, I often switch the z and y 'to scalars' with each other to see what the y component is doing on the z axis in the preview. Try it and see if it's doing what you want.
Title: Re: Zero outpt from the y part of a get function
Post by: Tangled-Universe on September 14, 2015, 11:46:07 AM
This reminds me of a possible bug: try previewing a PF which has a *default* distribution shader attached to as blendshader.