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General => Image Sharing => Topic started by: Michelh on September 27, 2015, 06:04:05 PM

Title: Rock & sand test
Post by: Michelh on September 27, 2015, 06:04:05 PM
It has been a few weeks i didn't post on here. This is a render i did yesterday  the full picture is a bigger render.
Title: Re: Rock & sand test
Post by: archonforest on September 27, 2015, 06:35:56 PM
Can u post a bigger one? This is very small to see it well.
Looks cool though.
Title: Re: Rock & sand test
Post by: Michelh on September 27, 2015, 07:11:57 PM
Hi archonforest, this is the only other one i have for the moment .. it is a bit bigger but not by much . This render took me over 15hrs as I am on a old laptop.
Title: Re: Rock & sand test
Post by: archonforest on September 27, 2015, 07:17:06 PM
wow I see....
Well I like it for sure. Good that u made this "cinema" format. Are u planning to plant some veggies?
Title: Re: Rock & sand test
Post by: Michelh on September 27, 2015, 07:28:56 PM
Hey I dont know if my message has ben sent to you or not my comp seems slow at the moment. But yes that would be really awesome. What type of pc do you have as we need a hard core pc for this scene to render at better quality .
Title: Re: Rock & sand test
Post by: Michelh on September 27, 2015, 07:31:54 PM
And yes that would be the next step and get some better lighting.
Title: Re: Rock & sand test
Post by: archonforest on September 29, 2015, 09:54:48 AM
Hey Micheal got your file but IMHO the AA on 12 is an overkill. Dont think it will add to the quality. 10 should be enough.
Title: Re: Rock & sand test
Post by: Michelh on September 29, 2015, 12:04:13 PM
okay but can you keep the GI details and the samples ? my AA was already at 8 in the render you saw but had a very small GI detail and sample of 2.5 i think if i remember well. Actually I am just looking at trying to get the most detail out of this scene. So if you have ideas on how to achive that by all means please do .
Title: Re: Rock & sand test
Post by: archonforest on September 29, 2015, 12:25:55 PM
Quote from: Michelh on September 29, 2015, 12:04:13 PM
okay but can you keep the GI details and the samples ? my AA was already at 8 in the render you saw but had a very small GI detail and sample of 2.5 i think if i remember well. Actually I am just looking at trying to get the most detail out of this scene. So if you have ideas on how to achive that by all means please do .
Sure. Hopefully I will render it tonight for you.
BTW I noticed a reflection shader there. What is that for?
Title: Re: Rock & sand test
Post by: Michelh on September 29, 2015, 12:35:17 PM
It was there just to make things a bit more reflective it is at something like 0.02 i think was just to try stuff but you can delete it if you think it would mess up the scene .
Title: Re: Rock & sand test
Post by: archonforest on September 29, 2015, 02:01:54 PM
OKay. I was just wondering what is the purpose to have reflection between the rocks. Thats all.  :)
Title: Re: Rock & sand test
Post by: inkydigit on September 29, 2015, 05:36:51 PM
nice variation in rock shapes and sizes, 15hrs is a bit long though!
hopefully a trade off between quality and time can be optimised!
:)
Title: Re: Rock & sand test
Post by: Michelh on September 30, 2015, 06:15:09 PM
Thanks and yes 15 hrs is very long but I only have a laptop my good comp is back home ..
Title: Re: Rock & sand test
Post by: archonforest on October 02, 2015, 03:50:05 AM
Here is the final render Michel  ;)
Title: Re: Rock & sand test
Post by: Michelh on October 02, 2015, 03:09:11 PM
Thank you so much for taking time to render my scene. It is very appreciated.

Best regards, 

Michel H
Title: Re: Rock & sand test
Post by: archonforest on October 02, 2015, 03:30:25 PM
Quote from: Michelh on October 02, 2015, 03:09:11 PM
Thank you so much for taking time to render my scene. It is very appreciated.

Best regards, 

Michel H

Your welcome Michel ;)