Little test with Daniil's brilliant erosion shader. Lots of interesting possibilities.
At first glance it looks like a fir branch, in detail it looks like crystal.
Cool structures,nice.
"Extreme" detail, cool shapes. I like the look of the "ice"/snow shader, even though it's not strictly realistic for either type of material.
- Oshyan
Oh yes, certainly not an exercise in realism here, more just an experimental pushing/pulling of sliders and numbers. ;D
hopefully all of us will be having as much fun soon.....
L system fractals, there everywhere. 8)
Very nice. I like the way the snow pulls away from the rocks - that is realistic!
Quote from: Dune on October 09, 2015, 10:46:10 AM
At first glance it looks like a fir branch, in detail it looks like crystal.
Exactly what I saw... both - first glance and detail ;D
Anyway cool experiments with that shader!
Wen will we be able to get Daniil's erosion shader?
Quote from: Michelh on October 14, 2015, 11:05:43 AM
Wen will we be able to get Daniil's erosion shader?
soon I heard...hope hope hope
That will be up to Daniil, in the end. But testing is going well and Daniil is fixing bugs and expanding controls quickly. Once the UI is finalized I think it will not be long. Perhaps early in the new year, to be realistic.
- Oshyan
Oshyan do you have any idea how much will cost Daniil's plugin ?
David
No, I don't know what his plans for it are in terms of cost.
- Oshyan
Quoted from the Erosion --- rivers thread:
blinkfrog
"It will be available for free for all users of Terragen, but will be available separatly from Terragen."
Question, have you ever attempted inverting a flow map creating a glacial valley flow?
I have, and I mentioned making low octave map possibilities just for this.