Planetside Software Forums

General => Image Sharing => Topic started by: RArcher on August 18, 2007, 02:02:06 PM

Title: Golden Sand
Post by: RArcher on August 18, 2007, 02:02:06 PM
Working on creating smooth walls and a flat canyon bottom with vibrant colours.  All critiques more than welcome.
Title: Re: Golden Sand
Post by: sjefen on August 18, 2007, 02:29:05 PM
It's just fantastic. Love the colours ;)
Title: Re: Golden Sand
Post by: Seth on August 18, 2007, 03:13:33 PM
very nice !!!
did you try with a darker blue sky ?
Title: Re: Golden Sand
Post by: FrankB on August 18, 2007, 03:50:23 PM
Excellent. The colors especially. You have to give a few hints on your postwork techniques. They do create a fantasy-like effect in this particular image - but then, the smooth surface might also help with that.

cheers,
Frank
Title: Re: Golden Sand
Post by: efflux on August 18, 2007, 08:13:32 PM
Awesome work. I love this. My only critique is due to TG2's limitations. We need to be able to do terrain like this on planetary scale because these gorge like scenes are following a certain formula of set up now. If these materials were applied to a whole planet terrain with similar gorge like structures then it would be fantastic and not necessary to block out views into the distance.
Title: Re: Golden Sand
Post by: rcallicotte on August 18, 2007, 11:47:03 PM
Interesting effect.
Title: Re: Golden Sand
Post by: Superiorgamer on August 19, 2007, 02:02:36 AM
Thats simply amazing!!!!!!!!!!!!!!!!!!!!!!!!!!!!

:o :o :o :o
Title: Re: Golden Sand
Post by: duff on August 19, 2007, 06:00:16 AM
efflux

There is a thread somewhere about doing canyons/gourges on a planetary scale.
Try searching for "procedural canyons" or similar.

Title: Re: Golden Sand
Post by: efflux on August 19, 2007, 06:19:15 AM
Thanks. It looks like there is a lot of useful info on that thread. I will look into it.
Title: Re: Golden Sand
Post by: Volker Harun on August 19, 2007, 05:37:13 PM
Very vibrant colours ,-) Like the displacements and their look in the distance.
Overall a very eyecatching render.
Title: Re: Golden Sand
Post by: RArcher on August 20, 2007, 12:47:39 PM
Thanks for the comments.  In terms of postwork I did the following:

1. Adjusted levels slightly
2. Followed volker's soft light overlay technique
3. Slightly increased saturation of the red and orange colours
4. Added a little vignetting to the corners to attract more interest to the center.

Most of the surreal effect seems to stem from the smooth walls and odd chopped off displacement.
Title: Re: Golden Sand
Post by: sflynn on August 20, 2007, 02:57:40 PM
What beautiful colors and lighting!

Not too sure about the anthills though...

Excellent