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General => Image Sharing => Topic started by: Flythru on November 12, 2015, 07:09:59 PM

Title: Flying Things
Post by: Flythru on November 12, 2015, 07:09:59 PM
Testing the rendering out of Terragen
Title: Re: Flying Things
Post by: Matt on November 12, 2015, 07:40:41 PM
I like it. What was the fighter rendered in?

Matt
Title: Re: Flying Things
Post by: Flythru on November 12, 2015, 08:04:37 PM
Cheers,all in Terragen, rendered out layers but not much tweaking, only bumping up the spec a bit and blurring around nozzles for basic heat haze.
Title: Re: Flying Things
Post by: TheBadger on November 12, 2015, 08:12:50 PM
haven't seen a tom cat in a long time. Cool image.
Title: Re: Flying Things
Post by: Flythru on November 12, 2015, 08:25:35 PM
Should be able to change that! Cheers.
Title: Re: Flying Things
Post by: DocCharly65 on November 13, 2015, 02:50:49 AM
Really cool!
Title: Re: Flying Things
Post by: Flythru on November 15, 2015, 01:16:33 AM
Thanks Doc. :)
Title: Re: Flying Things
Post by: Flythru on December 07, 2015, 05:54:56 AM
Twin shot.
Title: Re: Flying Things
Post by: archonforest on December 07, 2015, 06:10:36 AM
looks cool!

Title: Re: Flying Things
Post by: mhaze on December 07, 2015, 08:18:37 AM
Great! really convincing.
Title: Re: Flying Things
Post by: Dune on December 07, 2015, 12:04:30 PM
Very nice layout, but IMO you need some more definition/texture/colors in the rock.
Title: Re: Flying Things
Post by: TheBadger on December 07, 2015, 05:28:18 PM
You will have to do an animation for sure. If you you do, the terrain could be so blurry that more detail may not matter.
Title: Re: Flying Things
Post by: Flythru on December 07, 2015, 06:39:31 PM
Cheers, was really just a test to see if I could get the 2 jets into a scene. Yes agree the rocks need some type of shader work done on them, even a camera projection would have worked well. Spreading my self to thin, project has blown into a monster. Have some trial animations will load them soon.
Title: Re: Flying Things
Post by: Flythru on December 07, 2015, 11:01:52 PM
Animation test.
Title: Re: Flying Things
Post by: Kadri on December 08, 2015, 01:04:21 AM

Looks great.
Title: Re: Flying Things
Post by: Dune on December 08, 2015, 02:38:29 AM
Well, in this case you hardly need more work on the rocks  ;) Terrific, especially the exhaust gases! How did you do that, post?
Title: Re: Flying Things
Post by: TheBadger on December 08, 2015, 03:00:51 AM
 8) 8) 8)!
Title: Re: Flying Things
Post by: Hannes on December 08, 2015, 03:32:48 AM
Wow, that's really good!!
Title: Re: Flying Things
Post by: Flythru on December 08, 2015, 03:45:16 AM
Cheers guys. The exhaust smoke was done in AE repeated the layer a couple of times, hand rotoed the shape I needed and added blur and turbulent displace to it. The hot exhaust was hand done eyeballing key framed same technique.
Title: Re: Flying Things
Post by: DocCharly65 on December 08, 2015, 04:07:11 AM
Great work!
Title: Re: Flying Things
Post by: bobbystahr on December 12, 2015, 02:55:43 PM
Great fly thru test...problems well solved....
Title: Re: Flying Things
Post by: Flythru on December 13, 2015, 01:53:13 AM
May need some color variation.
Title: Re: Flying Things
Post by: Dune on December 13, 2015, 02:57:40 AM
Yes, and some diferent displacement here and there. Why not add a billowed fractal, masked by a larger billowed fractal, and possibly a masked strata shader. And then some color variation.
Title: Re: Flying Things
Post by: Flythru on December 13, 2015, 03:35:18 AM
Thanks I'll give it a shot. Haven't had a lot of luck with the strata always ends up looking a little mechanical. Color variations are you talking the dreaded "Blue nodes"...
Ulco, great suggestion, played around with the billows, much prefer the look. The right side happy with, the left is a little random but the may crop out will do a animation test and see how it plays out. Thanks for the input.
Title: Re: Flying Things
Post by: Kadri on December 13, 2015, 11:57:41 AM
The second one looks good.In motion even better probably.
Title: Re: Flying Things
Post by: Dune on December 14, 2015, 03:01:53 AM
Yes, looking way better. Color variation is just a stack of no displacement, single color fractals (added as child to a surface shader), or a stack of decreased-percentage surface shaders with rocky colors, masked by some fractal and perhaps with slope and height restraints.
You may want to restrict the finer (rough) displacement to certain areas of rock by masking those small fractals.

Well, I made you a small and quick variation setup. Millions of ways to do things.
Title: Re: Flying Things
Post by: Flythru on December 14, 2015, 03:48:32 PM
Excellent, thanks, yes found the need to break up the finer texture. It starts to look a little over the top with too much of the granulated look.
Title: Re: Flying Things
Post by: bobbystahr on December 14, 2015, 04:03:10 PM
Quote from: Dune on December 14, 2015, 03:01:53 AM
Yes, looking way better. Color variation is just a stack of no displacement, single color fractals (added as child to a surface shader), or a stack of decreased-percentage surface shaders with rocky colors, masked by some fractal and perhaps with slope and height restraints.
You may want to restrict the finer (rough) displacement to certain areas of rock by masking those small fractals.

Well, I made you a small and quick variation setup. Millions of ways to do things.

great tute...off to figure this stuff out...thanks Ulco
Title: Re: Flying Things
Post by: Matt on December 16, 2015, 09:18:49 PM
Quote from: Flythru on December 07, 2015, 11:01:52 PM
Animation test.
Bank hard3.mov

Very good animation. The dynamics in this feel realistic.

Matt
Title: Re: Flying Things
Post by: Flythru on December 17, 2015, 02:49:32 AM
Cheers Matt. Concentrated on the mass quite a bit, so when it changes direction there is some inertia taking place. the little twitch at the end wasn't quite as subtle as I wanted, so goes on the must fix list. Having some form of secondary rotation on the  stabilizers would be good to.
Title: Re: Flying Things
Post by: archonforest on December 17, 2015, 06:13:47 AM
wow I missed the animation file till now...It look great and pretty realistic. Great job here. Would be nice to see a longer anim :D
Title: Re: Flying Things
Post by: WAS on December 17, 2015, 09:29:39 PM
Quote from: Flythru on December 07, 2015, 11:01:52 PM
Animation test.

Yes, this is incredibly well done. Very realistic movements. Event he slight wobble at the end of the bank.
Title: Re: Flying Things
Post by: Flythru on December 20, 2015, 03:32:34 AM
Cheers