And the 'in joke' is that they built a bridge over a stream that you could easily step over, heh heh heh.
Turns out to be an 8 hour test render as I noticed things that need changing 1/2 way thru but let 'er run anyway.
C&C welcome
Looks nice.
Like the foreground a lot.
Good work Bobby :)
The only suggestion I could give at the moment is to reduce the roughness of the water and set the "ray detail multiplier" to 1.
At default this is set to 0.25, which means that if you render with detail 1 then the refracted surfaces are rendered at 0.25 x 1 = detail 0.25.
So with this setting set at 1 then your render at 0.75 would make for under water surfaces also be rendered at detail 0.75.
Beware this bumps render time, but I suppose you're also familiar with Dandelo's masking method for water, right?
Quote from: Tangled-Universe on December 20, 2015, 03:42:27 PM
Good work Bobby :)
The only suggestion I could give at the moment is to reduce the roughness of the water and set the "ray detail multiplier" to 1.
At default this is set to 0.25, which means that if you render with detail 1 then the refracted surfaces are rendered at 0.25 x 1 = detail 0.25.
So with this setting set at 1 then your render at 0.75 would make for under water surfaces also be rendered at detail 0.75.
Beware this bumps render time, but I suppose you're also familiar with Dandelo's masking method for water, right?
Thanks....Agree with all that. I've completely changed the water and the underwater rocks now well, rock in a word. I also have very low demsity settings on the water, have adjusted that as well but will test Ray Detail to see if it's worth while for the longer render. I use it on autos all the time on the glass objects loaded separately. Also I plan on scattering some wild flowers and dandlions on the grass...keep forgetting that's no longer forbidden territory...thanks again Amiga friend whomever you are...I certainly couldn't have afforded this otherwise
Beautiful composition !
I like this Bobby... Look forward to see how this progresses?
Maybe the bridge is symbolic?
:)
J
Quote from: inkydigit on December 20, 2015, 07:07:29 PM
I like this Bobby... Look forward to see how this progresses?
Maybe the bridge is symbolic?
:)
J
a Zen in joke, hee hee hee, or social comment on human d'oh ness....
Very nice scene !
Looking good, Bobby. I was just about to mention adding some rocks to the shores and some shore veggies, but you've already planned it. The rocks will make the roughness of the water possible. You could even try a small local strata shader for a small waterfall, if you like experimenting ;-) Add some foam by means of a slope restricted surface shader.
I'm looking forward to seeing were this continues to go.
Very nice, Bobby. Looking forward to the next iteration.
Well here's the last one...added a couple of water weeds, changed the underwater texture, scattered some dandilions and raised the creek level and used .5 Ray Detail...must been raining since my first post.
Last one? I was just about to compliment on this great update and add some suggestions: move the reflecting tree away, it disturbs the flow of the stream by its reflection, and add some pebbles or sand or more veggies to dry terrain, where the sparse grass is.
Quote from: Dune on December 21, 2015, 09:04:17 AM
Last one? I was just about to compliment on this great update and add some suggestions: move the reflecting tree away, it disturbs the flow of the stream by its reflection, and add some pebbles or sand or more veggies to dry terrain, where the sparse grass is.
Well maybe I'll try that Ulco....thanks for the input. I may change the that tree, thank God for editable pops...I had thought of that before the render but forgot t do it....now I know what was bothering me...maybe a bit of rounder pebbles and some more ground covers as well seeing as I have unlimited pops (chortle, chuckle, outright belly laugh)...I waited soooo long.
Mid edit now...had to re seed that pop 3 times before it became editable...anyone know why this happens...it happens fairly often with opops refusing to edit till re seeding happens.
Yes I can only second Ulco's suggestion to push through with this and keep on improving.
It depends on what you want of course: either to move on to the next thing, likely to be of similar quality then.
Or to dive into your scene and get the most out of it so that your next works will also benefit from it :)
Quote from: Tangled-Universe on December 21, 2015, 09:35:55 AM
Yes I can only second Ulco's suggestion to push through with this and keep on improving.
It depends on what you want of course: either to move on to the next thing, likely to be of similar quality then.
Or to dive into your scene and get the most out of it so that your next works will also benefit from it :)
I bore very quickly the older I get I've found...much more single minded a decade ago. Music is about the only thing I get OCD about lately...but I'm bashing on with this one as I'd had those improvements in mind but my memory is now a daze good, but short...heh heh heh
Nothing like getting up and 3Ding in your house coat and pajamas when it's snowy outside and only a side walk to shovel so zero inclination to get dressed, to make a project come to life!
Well thanks to all the input I have some nice pebbles happening and I've cut a branch off the Bluegum and have scattered it around a bit as well. Thanks to Walli for that inspiration with the 'Bob's Bristlecone Pine Twig' he shared. Passed for now on more ground cover...just an update...doing test crops atm.
oooops, gonna try again tomorrow with ALL the plants mapped. Need sleep now zzzzzzzzzzzzzzzzzzzzzzzzzzz
Couldn't sleep, did a crop render and PhotoShop'd it into shape. Think I'm done with this at least for a while...that creek really looks like it's heading to a pond where the camera is heh heh heh
Nice update. If I were there I wouldn't use the bridge, but get my feet wet, looks very pleasant.
Quote from: Dune on December 22, 2015, 03:09:42 AM
Nice update. If I were there I wouldn't use the bridge, but get my feet wet, looks very pleasant.
Thanks, hee hee hee hence the In Joke...yeah as we get more snowbound by the day here I retreat into cyber lovliness for my sanity's sake. Won't see green till at earliest April....
Great Bobby! To me this is one of your best images so far.
Agreed, so many nice improvements and good lighting also.
Nice final.
Thanks all...was a fun one to do over all....
Quote from: Dune on December 21, 2015, 03:10:15 AM. You could even try a small local strata shader for a small waterfall, if you like experimenting ;-) Add some foam by means of a slope restricted surface shader.
I'd be interested to see how you'd set this strata waterfall up. It's passed my mind but it always winds up in a knot (my mind) when tryin' t' suss this out.
8) Really nice result Bobby! :)
Quote from: j meyer on December 22, 2015, 01:59:43 PM
8) Really nice result Bobby! :)
Thanks Jochen.....'twas a fun ramble. Input from this forum is the most helpful and fast of any place I've ever frequented....
Quote from: Hannes on December 22, 2015, 04:13:04 AM
Great Bobby! To me this is one of your best images so far.
Thanks Hannes...Having a Full Pro version helps...makes me feel kinda 'pro' in my stumbling colourblind way.
Quote from: Chris on December 22, 2015, 05:31:22 AM
Agreed, so many nice improvements and good lighting also.
Thanks for noticing the subtle lighting...was quite pleased with that, and having access to many populations I found endlessly inspiring to the point where I had to disable a couple to get my old machine to handle it.
Very very very nice final, Bobby!
QuoteI'd be interested to see how you'd set this strata waterfall up.
Here's a not very well worked out example; do your thing to it ;)
Quote from: Dune on December 24, 2015, 09:36:21 AM
QuoteI'd be interested to see how you'd set this strata waterfall up.
Here's a not very well worked out example; do your thing to it ;)
Awesome, just the thing for a Christmas Eve day with -20C. temps to play with...ain't goin out if I don't have to. Many Thanks and Merry Christmas Ulco.
And having opened the present I am gob smacked....You sir are freakin brilliant. How you figure this stuff out amazes this old fart every time....
Quote from: bobbystahr on December 24, 2015, 09:40:00 AM
Awesome, just the thing for a Christmas Eve day with -20C.
Hmm...must be nice. Where I'm at it's +70F and raining tigers and wolves.
Quote from: masonspappy on December 24, 2015, 10:15:28 AM
Quote from: bobbystahr on December 24, 2015, 09:40:00 AM
Awesome, just the thing for a Christmas Eve day with -20C.
Hmm...must be nice. Where I'm at it's +70F and raining tigers and wolves.
I'll take the snow even with the heating bill...rain depresses me no end....
Really nice one Bobby. Only thing its missing is some nice brook Trout. Lovely composition.
Quote from: TheBadger on December 24, 2015, 05:01:15 PM
Really nice one Bobby. Only thing its missing is some nice brook Trout. Lovely composition.
You have no idea how close I was to putting one in the very transparent part heading towards the bridge, hee hee hee