In this thread:
http://www.planetside.co.uk/forums/index.php/topic,6633.msg70145.html#msg70145
Mogn showed a way to do exactly this.
Quote from: mogn on June 03, 2009, 01:59:40 AM
That is easy
???
Mogn
(or someone else!!!!),
please show me how to integrate this into let's say a cloud's density fractal to create some sort off rain. Is this possible?
I managed to do some rain by stretching the fractal vertically, but it might look better a little bit more diagonal.
Following this! Brilliant idea Hannes, I hope it's possible.
Well, Hannes, you don't need fancy methods for that. I used a simple transform shader (rotate X or Z) for that. Easy ;) You can even bend by altitude (redirect or vdisp I believe).
Of course!!!! (slapping forehead)
Thanks Ulco, works like a charm!
;D