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General => Terragen Discussion => Topic started by: bla bla 2 on January 19, 2016, 01:09:55 PM

Title: Textures colors differents ?
Post by: bla bla 2 on January 19, 2016, 01:09:55 PM
Hello, je coince dans cet technique, j'ai fais un carrés multiples. Et, j'aimerais savoir si il y a moyen de mettre une texture mais en gardant la forme carrée en multiple ?

Hello, I stuck in this technique, I made a multiple squares. And I wonder if there is a way to put a texture but keeping the square shape multiple ?
Title: Re: Textures colors differents ?
Post by: bla bla 2 on January 20, 2016, 06:34:03 AM
I found good to put a texture but the problem is why on the sides not see every square?
Title: Re: Textures colors differents ?
Post by: j meyer on January 20, 2016, 11:39:41 AM
If that 'tower' is displacement it may be just the usual stretching.
I assume you do not use camera projection to put an image on,right?
Title: Re: Textures colors differents ?
Post by: bla bla 2 on January 20, 2016, 11:54:51 AM
Exactly, I use not caméra projection. is all, a node and shader.
Title: Re: Textures colors differents ?
Post by: j meyer on January 20, 2016, 12:50:16 PM
Have you tried the 'Use world space' feature of the transform shader?
Not sure if that helps, but worth a try.
Title: Re: Textures colors differents ?
Post by: bla bla 2 on January 20, 2016, 01:48:58 PM
Yes it's done, Thank you.
There are ways to space the square? For example, to 5 cm, between two bulk carrer?