Construction i/p.
Cloud complex from Luc. Grass from paq.
C&C are welcome. Have a nice weekend for all :)
That's a good start :)
The first thing I noticed is the "leaning" cloud.
I like the cloud placing and coverage, so fixing the leaning cloud will probably affect this in a negative way, not sure.
If this is just flooded then the water is a bit muddy I suppose.
Perhaps a muddy density colour and density value of 0.25-0.75 will give that bit of muddy look while still allowing to see the ground surface through.
You can't see that now, because the water is completely reflective, so I'd reduce that too.
Last thing is perhaps some billowy terrain shape to make the overall appearance a little bit less super-flat.
I'm thinking about displacement amplitudes not bigger than the tallness of the grasses. Really just a little, perhaps just half the height of the grass.
Seems enough to me for now! :)
Looking forward to your next iteration!
Cheers,
Martin
On second thought...
You're probably using a fractal to create the distribution of the grasses...
I would use that fractal to drive the terrain displacement.
Then disconnect that powerfractal as density shader for the grasses and thus allow the grasses to be submerged into the water.
That might give an even stronger sense of a flooded plain.
Not entirely sure, but perhaps nice to try quickly....?
Agree nice start and oh the options heh heh...agree with the water critique though, too reflective; but keep on tweaking....
Quote from: Tangled-Universe on January 29, 2016, 02:54:28 PM
On second thought...
You're probably using a fractal to create the distribution of the grasses...
I would use that fractal to drive the terrain displacement.
Then disconnect that powerfractal as density shader for the grasses and thus allow the grasses to be submerged into the water.
That might give an even stronger sense of a flooded plain.
Not entirely sure, but perhaps nice to try quickly....?
Agreed and you might also want to do something about the cloud shadows. They seem flat to me. Not always an easy thing to alter understandably. You might want to scatter some bunched taller reed grasses here and there. What plans do you have for the hills in the background? Maybe dark greens like a slightly more color saturated series of grasses and shrubs?
Very nice start. I'd try all the above suggestions!
Thank you all for the constructive ideas. I will see if I can fix the clouds.
Telling the truth I like the water how it is as I like the reflection of the sky...
in other hand the brownish water is an idea I like so I will see that.
I am also planning to put some more veggies...
If you like it as it is now, perfect.
It are just suggestions and ideas on what I'd do next.
By no means you should do any of these.
Anyone can push his/her ideas, but that would suck the joy out of this hobby quite quickly I suppose and would be degenerative to the community.
As long as this community is not becoming a Vue community -where critics and suggestions are usually deflected with "this is *exactly* how I wanted it to be" or arguments from guys like "Little Big Adventure" ;) saying "you're refering to normalism" (barf) isn't happening- then absolutely any response is fine. We're all here to help each other and not too shut one up or making any kind of critic/suggestion impossible by whining about "conformalism" and/or "normalism" :)
I know TU what u mean exactly. I do like comments and ideas from others as these can bring my attention to parts that I might missed. Like for example the flat clouds. When I rendered them I like them actually but when I looked them again I do realized they are kinda flat due to too much light in them. So I put down the light a bit and it is now more 3d looking. :)
Quote from: archonforest on January 30, 2016, 03:00:01 PM
I know TU what u mean exactly. I do like comments and ideas from others as these can bring my attention to parts that I might missed. Like for example the flat clouds. When I rendered them I like them actually but when I looked them again I do realized they are kinda flat due to too much light in them. So I put down the light a bit and it is now more 3d looking. :)
Good one...Live and Learn is my modus operandi.....
Agreed. Suggestions and ideas are always welcome over the initiation of force.
IS the vue community really that sensitive?
I Like the image archon, I agree its one worth refining. A lot of times its not about if an image can be improved, but more about if it is worth the time it will take. This one can be a portfolio image if you want. Its a nice enough place to be worth it, i think.
But its always a guessing game about what will work for the most people. I definitely am predisposed to like marsh and tundra images, something about them just feel very normal/natural to me (other than the fact that I live in a northern part of the US ;D
I like the start.
At first i could not remember then i saw it... It reminds me about the Dead marshes in the Lord of the Rings.
With a darker approach and some faces under the water etc. it would easily work in that way.
Kadri, that's actually a nice idea :)
Perhaps something to try Archon, after you finished this version?
Quote from: Tangled-Universe on January 31, 2016, 11:07:08 AM
Kadri, that's actually a nice idea :)
Perhaps something to try Archon, after you finished this version?
Yeah I think so....I will have to haunt down a dead body modell... :D
Khmm...Does anybody have aaaa...khm... spare...ooo... shareable dead body....khm...khm...does this sounds weird?
Yeah...kind of weird! ;)
Quote from: archonforest on January 31, 2016, 11:18:51 AM
Khmm...Does anybody have aaaa...khm... spare...ooo... shareable dead body....khm...khm...does this sounds weird?
Funny you should ask.... was just getting ready to burn this one with the trash..
There are a bunch of rotten Corpse in that tower model Bobbystahr shared... Corpses? whats the correct plural?
Cam-
Ha, better watch out for feminists. They get scratchy when they see stuff like this. ;D ;D
Quote from: TheBadger on January 31, 2016, 12:33:04 PM
Cam-
Ha, better watch out for feminists. They get scratchy when they see stuff like this. ;D ;D
;D
Was actually a render I did for Renderosity Halloween contest back in 2010 (before I fully understood texturing, which is why the wooden cart looks so smooth).
Here is a little update only on the clouds. I think I made them way better than before imho.
Concurrently working on the foreground also but since I got a slow dual cpu right now it
goes veeery slow.
Like these clouds better!
The clouds are nice :) I'm still not entirely happy with the clouds' leaning shape, but how much can I ask for? :)
I suppose it's the warp(?) in the fractal which causes the leaning effect. In the background it's less, so I suppose you have warp enabled.
If you disable warp you will likely end up with a different cloud coverage.
What happens if you try duplicating the density fractal, disable warp in one of them and blend that one with the warped fractal?
The warped fractal then guides where the unwarped fractal should exist, so in *theory* the overall cloud coverage should be retained.
However, the unwarped version may have gaps where the warped version did not, so you may have to add another fractal to it or play with the seed button (of the unwarped fractal).
How does this cloud look with half the density or half the edge sharpness?
Quote from: Tangled-Universe on February 02, 2016, 05:18:43 AM
The clouds are nice :) I'm still not entirely happy with the clouds' leaning shape, but how much can I ask for? :)
I suppose it's the warp(?) in the fractal which causes the leaning effect. In the background it's less, so I suppose you have warp enabled.
If you disable warp you will likely end up with a different cloud coverage.
What happens if you try duplicating the density fractal, disable warp in one of them and blend that one with the warped fractal?
The warped fractal then guides where the unwarped fractal should exist, so in *theory* the overall cloud coverage should be retained.
However, the unwarped version may have gaps where the warped version did not, so you may have to add another fractal to it or play with the seed button (of the unwarped fractal).
How does this cloud look with half the density or half the edge sharpness?
Thx TU. I will run some tests without warp and stuff and lets see. I will post the results. :)
So here is a hi-res version. Looks pretty good. Well at least I like it. I did bunch of test with the clouds but did not like any of them so went back to original.
I will add more veggies especially some wild flowers.
I REALLY like the ground cover, but I am not very keen on these kind of clouds, to be honest. I would personally make a nice subtle sky and have the ground speak.
Quote from: Dune on February 04, 2016, 03:30:17 AM
I REALLY like the ground cover, but I am not very keen on these kind of clouds, to be honest. I would personally make a nice subtle sky and have the ground speak.
Thank you. I am also thinking since 2 days to make some different raining looking clouds also. I think I will do a version also.
Really good ground cover :)
Those clouds look crisp and clean like crazy, well done :)
As you know I'm not so keen on the shapes, but you could indeed also consider a different type of cloud as Ulco suggested.
I like it that I see if someone sticks to his render to improve it, that it *does* improve. Like here.
Many out here do "hit and run" renders and thus progress is slow, if not absent.
Quote from: Tangled-Universe on February 04, 2016, 04:19:38 AM
Really good ground cover :)
Those clouds look crisp and clean like crazy, well done :)
As you know I'm not so keen on the shapes, but you could indeed also consider a different type of cloud as Ulco suggested.
I like it that I see if someone sticks to his render to improve it, that it *does* improve. Like here.
Many out here do "hit and run" renders and thus progress is slow, if not absent.
Thanx TU.
Yes I also like the ground but not sure if I am done with it. I mean I still want to add some wild flowers to see how they look.
Well I love these fluffy clouds. Especially as they have a nice 3d effect at least for my eyes. :D
Otherwise I will try to do another version with rain clouds. Perhaps I can figure out how to apply here the rain technique that I saw recently.
I think these clouds are great but it's easy to get stuck in an image when you've invested a lot of time in in it. Trying out different clouds maybe a good idea you just have to try it out. Dune suggested I add a vortex of clouds to my latest picture - I've spent several days trying to make it work(without success) but I've learnt a lot doing it.
Quote from: mhaze on February 04, 2016, 05:03:58 AM
I think these clouds are great but it's easy to get stuck in an image when you've invested a lot of time in in it. Trying out different clouds maybe a good idea you just have to try it out. Dune suggested I add a vortex of clouds to my latest picture - I've spent several days trying to make it work(without success) but I've learnt a lot doing it.
Thx. Yeah same here. I good great ideas from TU to try but I didn't liked the end products so I went back to square 1. But I definitely learned something new out of it so it was great! :D
Clouds look better. I did not think that they need to be so grand in the first place though, but they are pretty cool.
I guess you said you are moving on? Well oK, but its a good image I still say.
I think that the addition of color to the water is nice idea. But I think that it is a little much. Assuming that is a marsh, the water should be probably not so muddy?
Quote from: TheBadger on February 04, 2016, 06:33:17 AM
Clouds look better. I did not think that they need to be so grand in the first place though, but they are pretty cool.
I guess you said you are moving on? Well oK, but its a good image I still say.
I think that the addition of color to the water is nice idea. But I think that it is a little much. Assuming that is a marsh, the water should be probably not so muddy?
Thx Badger :)
I am not moving on yet. (I mean the last one I uploaded is final) but I still wanna try to have a rainy version!