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General => Image Sharing => Topic started by: sjefen on August 23, 2007, 02:28:57 PM

Title: Norwegian Valley
Post by: sjefen on August 23, 2007, 02:28:57 PM
My new image. I used the Yosemite terrain from Ashundar but as I was working it started to remind me of my home country :)
Hope you like it and don't be shy with your comments.
Title: Re: Norwegian Valley
Post by: Harvey Birdman on August 23, 2007, 02:38:21 PM
Cool - it's nice to see the terrain being used.

Title: Re: Norwegian Valley
Post by: Volker Harun on August 23, 2007, 02:43:44 PM
It does look like Norway - though it has been 20 years that I have been there.

Very good use of foliage and surfaces. Lovely water. I am not sure about the sky - something is missing, but, as stated, I am not sure.

Volker
Title: Re: Norwegian Valley
Post by: RArcher on August 23, 2007, 02:49:47 PM
Very nice surfacing. The scene makes me want to see more of the lake.
Title: Re: Norwegian Valley
Post by: Oshyan on August 23, 2007, 02:58:56 PM
Remarkably realistic textures! Probably the best large granite faces I have seen. What's your secret? ;)

- Oshyan
Title: Re: Norwegian Valley
Post by: Matt on August 23, 2007, 03:26:27 PM
The rock shaders are possibly the best I've seen for this kind of scene. My only criticisms would be that the clouds are a little too speckly (try reducing the fractal roughness), and the dark parts of the image are too dark (maybe increase gamma, or use less contrast in the renderer?). I'd like to choose this as Image of the Week, especially if you can improve those two aspects :)

Matt
Title: Re: Norwegian Valley
Post by: sjefen on August 23, 2007, 04:04:21 PM
Thanks a lot guys.

I will fix the clouds and try to make it a little brighter in the dark areas. But this is a scene where Terragen really likes rendering the trees. Even if they are behind the mountains. So it take some time to render.

Oshyan: It's not really a secret. I used images for both rock and grass surface. The rock surface have a displacement also.
Title: Re: Norwegian Valley
Post by: Oshyan on August 23, 2007, 04:07:36 PM
What was the displacement of the rock surfaces based on - procedurals or images?

Btw if you save in .exr (high dynamic range) you can probably adjust brightness better in post processing and not have to re-render.

- Oshyan
Title: Re: Norwegian Valley
Post by: sjefen on August 23, 2007, 04:11:09 PM
I used the same image on the displacement as I did for colour.

Thanks for the tip.
Title: Re: Norwegian Valley
Post by: sjefen on August 23, 2007, 04:34:26 PM
Harvey Birdman - I just noticed the topic: Ashundar Download Accreditations and wanted to know: Is this your terrain?
I did mean to give the owner credits, but I did not know who this was as it just sad: Ashundar Artists.
If it's your terrain I'm really sorry. But I didn't know.
Title: Re: Norwegian Valley
Post by: nvseal on August 23, 2007, 04:35:41 PM
That looks amazingly realistic!
Title: Re: Norwegian Valley
Post by: Oshyan on August 23, 2007, 06:22:32 PM
Is the image you used a publicly available texture? It seems to work remarkably well, particularly with multiple levels of scale, which is surprising. Whatever it is it's well chosen and well applied. :)

- Oshyan
Title: Re: Norwegian Valley
Post by: sjefen on August 23, 2007, 06:58:22 PM
Yes it is Oshyan. I downloaded it from www.cgtextures.com (http://www.cgtextures.com)
It's under: stone - rock - layered. They don't have names and I can't remember the exact number. I have renamed mine.
But there is a lot to choose from.
Title: Re: Norwegian Valley
Post by: Oshyan on August 23, 2007, 07:13:10 PM
Cool, thanks for the resource. :)

- Oshyan
Title: Re: Norwegian Valley
Post by: old_blaggard on August 23, 2007, 07:21:28 PM
Great image!  I agree with pretty much what everyone has said.  Great clouds shapes but make them less noisy, fantastic use of image maps, and I really love your tree placement.
Title: Re: Norwegian Valley
Post by: Saurav on August 23, 2007, 07:45:53 PM
Great image, as everyone said excellent surfaces and also the sense of scale provided by the trees is very good.
Title: Re: Norwegian Valley
Post by: rcallicotte on August 23, 2007, 08:54:28 PM
This picture reminds me of going through the Alaskan fjords.  Great work.  It's beautiful.
Title: Re: Norwegian Valley
Post by: Njen on August 23, 2007, 10:11:17 PM
Let me chime in with everyone else to say that this is a great image.

My only suggestion would be to adjust the sun's heading a little. The cliffs in the distance over the water would look a little more readable if there was a little more light falling across them from screen right, so the form and shape can be better understood. This would improve the contrast in that area too, making for more visual interest.
Title: Re: Norwegian Valley
Post by: sjefen on August 24, 2007, 04:06:14 AM
Thank you guys.

njen: I will try out your suggestions, but right now I'm rendering a new version with some different clouds.
I'l post it later today.
Title: Re: Norwegian Valley
Post by: sjefen on August 24, 2007, 12:15:54 PM
Her is the new version with some new clouds. Hope this is a little better.

I was just wondering...... how do I use this exr. files? Which software do I open them in?
Title: Re: Norwegian Valley
Post by: Matt on August 24, 2007, 01:08:30 PM
That's a beauty.

.EXR files can be opened in Photoshop CS, HDRShop (commercial version), and many other 2D programs. If you have a program that opens .HDR files but not .EXR files, then you may be able to find an EXR to HDR converter somewhere. There are others on this forum that know more than I about how to use EXR data for post-processing.

Matt
Title: Re: Norwegian Valley
Post by: Volker Harun on August 24, 2007, 01:17:28 PM
Agree with Matt about the picture! I really like the sky now!
Title: Re: Norwegian Valley
Post by: old_blaggard on August 24, 2007, 01:18:48 PM
Great job!
Title: Re: Norwegian Valley
Post by: Oshyan on August 24, 2007, 01:24:24 PM
The new clouds are a big improvement. It really looks like a cohesive scene now. Definitely Image of the Week material. Great work!

- Oshyan
Title: Re: Norwegian Valley
Post by: sjefen on August 24, 2007, 01:29:05 PM
Thanks alot guys. I'm just glad you all like it :)
Title: Re: Norwegian Valley
Post by: rcallicotte on August 24, 2007, 03:50:05 PM
Love it, sjefen.
Title: Re: Norwegian Valley
Post by: NWsenior07 on August 24, 2007, 07:24:54 PM
very nicely done!
Title: Re: Norwegian Valley
Post by: moodflow on August 24, 2007, 10:31:05 PM
Yes, very nice!
Title: Re: Norwegian Valley
Post by: efflux on August 25, 2007, 12:50:02 AM
Very nice work. Very natural looking.
Title: Re: Norwegian Valley
Post by: Njen on August 25, 2007, 01:57:46 AM
This looks much better. Well done!
Title: Re: Norwegian Valley
Post by: sjefen on August 25, 2007, 04:51:30 AM
Thanks guys. Nice to know I didn't mess it up.
This render was also a few hour faster :P
Title: Re: Norwegian Valley
Post by: nvseal on August 25, 2007, 02:41:53 PM
Very nice work on this one as well. As Oshyan said, image of the week material. It should go into the official TG2 gallery if you ask me.
Title: Re: Norwegian Valley
Post by: Grassynoel on February 24, 2008, 03:15:29 PM
I'm curious about the type of mapping used on the rocks. Was it top down, side on, from camera or other? They seem well placed and undistorted.

Glenn
Title: Re: Norwegian Valley
Post by: sjefen on February 24, 2008, 04:38:46 PM
Quote from: Grassynoel on February 24, 2008, 03:15:29 PM
I'm curious about the type of mapping used on the rocks. Was it top down, side on, from camera or other? They seem well placed and undistorted.

Glenn

I used Object UV
Title: Re: Norwegian Valley
Post by: Grassynoel on February 24, 2008, 05:05:57 PM
Thanks!
Glenn
Title: Re: Norwegian Valley
Post by: Zonic Blazer on March 05, 2008, 11:03:08 AM
Joda, det ligner dette her, vet du. ^^ Digger fargen på himmelen, forresten. Landskapet er nydelig, stå på. :)
Title: Re: Norwegian Valley
Post by: overlordchuck on March 05, 2008, 12:40:42 PM
This picture is actually one of the ones that first made me download Terragen.
Title: Re: Norwegian Valley
Post by: inkydigit on March 05, 2008, 01:27:30 PM
cant beleive I missed this....(I was on my honeymoon at the time though!;))....absolutely excellent and inspirational....5+ stars
Title: Re: Norwegian Valley
Post by: sjefen on March 05, 2008, 05:40:57 PM
Thanks a lot guys.
I have a plan to update this one in the near future. I'm just waiting for the beta :P

Zonic Blazer: Takk, takk. Artig å se en til fra Norge her. Trodde jeg var helt alene :)
Title: Re: Norwegian Valley
Post by: crosseout on March 13, 2008, 07:41:05 AM
Hvorfo ikke kalle det fjorder?

anyways, awesome clouds and rock texture(;
Title: Re: Norwegian Valley
Post by: Phylloxera on March 14, 2008, 06:39:41 AM
Quote from: sjefen on February 24, 2008, 04:38:46 PM
Quote from: Grassynoel on February 24, 2008, 03:15:29 PM
I'm curious about the type of mapping used on the rocks. Was it top down, side on, from camera or other? They seem well placed and undistorted.

Glenn

I used Object UV
You use "Object UV", I'm surprised because I want to try this soluce and it's no possible why ?
I don't know, it's not easy to work with "image map shader" !
Title: Re: Norwegian Valley
Post by: sjefen on March 14, 2008, 10:36:33 AM
Quote from: Phylloxera on March 14, 2008, 06:39:41 AM
Quote from: sjefen on February 24, 2008, 04:38:46 PM
Quote from: Grassynoel on February 24, 2008, 03:15:29 PM
I'm curious about the type of mapping used on the rocks. Was it top down, side on, from camera or other? They seem well placed and undistorted.

Glenn

I used Object UV
You use "Object UV", I'm surprised because I want to try this soluce and it's no possible why ?
I don't know, it's not easy to work with "image map shader" !

Hi Phylloxera

I understand what you mean. I've noticed that using "image map" as textures doesn't alway work the way I want it to.
Sometimes it looks funny, sometimes it looks good. It almost looks like there is a little problem with the UV and I can't figure it out.
If it doesn't work with the image you are using, try another one. Sometimes that solves the problem ;)

If I had this scene I would have shared it, but I lost all of my scenes not to long ago. Anyway.... I am going to make a new version of this one and if I figure out the problem I'll let you know.
Title: Re: Norwegian Valley
Post by: Matt on March 14, 2008, 12:14:22 PM
"Object UV" is designed for imported objects that have 2D UV coordinates in the object file. If you use "Object UV" on terrain, the UV coordinates are just the X and Y coordinates of the terrain and is therefore similar to "Side Z (edges = XY)". This may only look good if the camera is looking from an appropriate direction (e.g. nearly along the Z axis). If looking nearly along the X axis it might be better to use "Side X (edges = YZ)".

EDIT: made some corrections

Matt
Title: Re: Norwegian Valley
Post by: sjefen on March 14, 2008, 01:05:32 PM
Hi Matt

Will it be possible to make it generate the UV coordinates for terrains?
Title: Re: Norwegian Valley
Post by: Matt on March 17, 2008, 01:23:14 PM
I don't know; it's not an easy problem to solve, and it's a lot more complex when the terrain is procedurally generated. It's usually a good idea to just choose a few projections that are appropriate for the scene you are rendering (either of the side or plan projections, or a projection from an arbitrary viewpoint using an attached camera). That is already possible.

Matt