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General => Open Discussion => Topic started by: TheBadger on March 11, 2016, 09:47:39 PM

Title: Easy way to make human figures in statue form?
Post by: TheBadger on March 11, 2016, 09:47:39 PM
Any ideas of a quick way to make statue models of human figures? I even searched DAZ a bit, but did not find a preset or anything.

to be clear, I am not looking to texture a human figure model with a rock texture, but I really want a look shaped form rock, the hair is especially time consuming to do in my basic tests. So any leads on a smarter way than herding edge loops by hand would be good.

https://s-media-cache-ak0.pinimg.com/736x/ea/a1/9b/eaa19b37924afa9b94cb55a1e9542d3f.jpg

http://l7.alamy.com/zooms/39e587a233584740844b0819af51894d/bust-head-of-zeus-jupiter-ancient-greek-roman-god-bx0wjk.jpg


So far I am thinking it is easier to make real looking hair using default settings for hair in various software. Making this carved look, is giving me much more trouble.
Title: Re: Easy way to make human figures in statue form?
Post by: Dune on March 12, 2016, 01:44:12 AM
Wouldn't be too hard in Zbrush I'd say. You can import a figure, dynamesh it to a basic shape and start playing with the clay. Maybe even Sculptris would work.
Title: Re: Easy way to make human figures in statue form?
Post by: TheBadger on March 13, 2016, 06:37:56 PM
I am really hoping to not have to sculpt. I would prefer not to have to do macro displacements in TG, to get a base to a high polly. Rather I was hoping for a more middle ground, where any displacements from maps would be just fine details like chips or scratches and such.

I don't think high pally is really necessary at all. just a bit higher than a out of the box make human or dad future I think.

Have you seen any models like that in your Daz travels, Ulco?
Title: Re: Easy way to make human figures in statue form?
Post by: Kadri on March 13, 2016, 07:45:29 PM

Not quite sure from your post. Are you searching for models too Michael?

http://www.3dmodelfree.com/3dmodel/list499-1.htm
http://3dsky.org/3dmodels/category/skulptruri
http://www.archive3d.net/?tag=statue
http://www.turbosquid.com/3d-model/art-and-media/statue?MAX_PRICE=0&RATING=0
http://www.crazy3dfree.com/Model/Sculpture/index.html   (i tried to download 2-3 objects from this link but didn't work)
Title: Re: Easy way to make human figures in statue form?
Post by: TheBadger on March 13, 2016, 09:44:00 PM
Hi

QuoteNot quite sure from your post.

haha, I just read it and saw the great job my auto correct continues to do for me.

I just meant mostly that I want to do a little work as possible ;D I have so much less time now to play in 3D, but I still want to make the statues for the pediment of my greek/roman models and other things, including the models I will eventually get to share here.

thank you for the links. I just checked quick and saw already a few things. if they are low enough polly I should be able to cut them up and edit them into what I want, enough so that they are new objects.

I have a plane to get through the figures pretty (relatively) fast. I will need to add robes and such then too. I hope that maya cloth will be easy enough to use for that.

Thank you.
Title: Re: Easy way to make human figures in statue form?
Post by: Kadri on March 13, 2016, 11:30:42 PM

:)
Title: Re: Easy way to make human figures in statue form?
Post by: Dune on March 14, 2016, 03:13:45 AM
Nothing like that in DAZ, but there are some scanned sculpts as well (EDIT: just saw some of the links point to those), and they can be reduced in polycount before working on them. You probably won't need perfect mapping anyway.
Title: Re: Easy way to make human figures in statue form?
Post by: TheBadger on March 15, 2016, 12:01:07 PM
Thank you. 8)