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General => Image Sharing => Topic started by: Clay on March 15, 2016, 05:51:06 PM

Title: Old Trail WIP
Post by: Clay on March 15, 2016, 05:51:06 PM
A new image start.
Title: Re: Old Trail WIP
Post by: Clay on March 16, 2016, 01:03:41 AM
Modifications:) Its coming along, gonna try and get some of my Maya spacey probe .obj things into TG, Hopefully the mtl files etc will work correctly.
Title: Re: Old Trail WIP
Post by: DocCharly65 on March 16, 2016, 01:52:53 AM
I like the second one already. Let's see, what will happen with the ground cover next.
Good luck with your import  :)
Title: Re: Old Trail WIP
Post by: mhaze on March 16, 2016, 04:45:12 AM
I like both. The ground in the first is not as convincing as that in the second.  The POV is interesting in both and mist particularly good.
Title: Re: Old Trail WIP
Post by: masonspappy on March 16, 2016, 05:07:31 AM
Think I like the 2nd one a tad more   :)
Title: Re: Old Trail WIP
Post by: Hannes on March 16, 2016, 05:24:58 AM
The second one is really impressing. One thing that could be improved imho is the ground texture. It seems a bit too lo-res compared to the rest. It's kind of blurred.
Title: Re: Old Trail WIP
Post by: Kadri on March 16, 2016, 10:20:40 AM

Looks good.
More grass and randomness and more detailed ground texture would help.
Some stones too maybe.
Title: Re: Old Trail WIP
Post by: archonforest on March 16, 2016, 11:00:32 AM
I like 2nd. Great improvement!
Title: Re: Old Trail WIP
Post by: Clay on March 16, 2016, 02:28:37 PM
Another update, its gettin there:-)
Title: Re: Old Trail WIP
Post by: yossam on March 16, 2016, 02:43:31 PM
A dusting of snow?................I like.  ;)
Title: Re: Old Trail WIP
Post by: Hannes on March 16, 2016, 05:52:52 PM
Better now, but I hope you don't mind my nagging  ;).
Compared to the very detailed, beautiful and well distributed plants the ground still looks a bit strange. To me the resolution is still not high enough. What about procedural texturing?
Just a thought...
Title: Re: Old Trail WIP
Post by: bobbystahr on March 17, 2016, 11:03:53 AM
Agree with Hannes and I liked ver2 best with the ground a bit more procedural/hires TEXTURING. Have you thought of using the Presets as a great way to start? And if you've a problem getting your Maya model(s) into TG I could run it/them through PoseRay for ya as I know y can't do that on a mac.....just ask.