Just started messing around with various techniques for leveling a bit of terrain and came back to a down sized Un generated Generate Terrain, an old fave. Then all this started happening by increments. The scene currently has a Castle, fountain in the sq pool, added lighting and a boat coming to dock, oh and a path from the pool to the castle, a mere 2 kilometers...C&C most welcome
Nice and interesting layout. This would be cool in an evening or sunrise setting, so you see more of the lights. I would also do more to the shore, and the further hills. I think with very transparent, calmer water and a rocky lake/seafloor it could be interesting as well. Lots of potential!
Yes there is much potential in this WIP Bobby.
Thanks guys...here's a few tests..lo res. The fountain is from Ogre, dunno if here or at ashundar. I reworked it extensively texture wise to suit my scene but it's his lovely mesh.
Well the fountain water as image maps really didn't stand up to higher res so I've been on a 2 day quest to find a suitable model and then texture it and have come around to a glass instead of a water shader. Also turned off bloom in the render as it distracts...got a crop test running and will post it later when it's done. Also the glass seems to render faster than the water....bonus
Well 12 hrs into the main view and 1/3 done. Will try and find that test I promised and post it later today.
Actually 13 at this grab
Well 20 hours later......scene 1, I think this will be a tryptych with 2 more to come.