As the title.... All procedural.  I'll put the code in file sharing for you to play with and hopefully improve on.
			
			
			
				Cool!
			
			
			
				Now those are mushrooms! I may be dumb, but aren't you doing that similar to how all the old textures are done in programs that use names like cloud, musgrave, checker...Ray type?
			
			
			
				3 lots of voronoi billows! See file sharing for the code.
			
			
			
				
Nice.There is definitely potential.
I for one loose interest when the node tree gets too complicated after a certain stage.
Wish there was a easier way to do these kind of structures.
			
			
			
				 8) Well done first look Mick. :)
			
			
			
				Thanks all!
			
			
			
				wild...off to FS to get it...thanks
			
			
			
				Very nifty. And Thank You for sharing the files as well.    :)
			
			
			
				Excellent rocks !!!
			
			
			
				Thank you.
			
			
			
				Those rocks Rock! 
:)
J
			
			
			
				 :) :) :)