As the title.... All procedural. I'll put the code in file sharing for you to play with and hopefully improve on.
Cool!
Now those are mushrooms! I may be dumb, but aren't you doing that similar to how all the old textures are done in programs that use names like cloud, musgrave, checker...Ray type?
3 lots of voronoi billows! See file sharing for the code.
Nice.There is definitely potential.
I for one loose interest when the node tree gets too complicated after a certain stage.
Wish there was a easier way to do these kind of structures.
8) Well done first look Mick. :)
Thanks all!
wild...off to FS to get it...thanks
Very nifty. And Thank You for sharing the files as well. :)
Excellent rocks !!!
Thank you.
Those rocks Rock!
:)
J
:) :) :)