After seeing some ST tutorials (thanks Doug!), I got some extra insight in ST, and put it to practise. Amazing software, extremely versatile!
Impressive, any chance of a link to the tutorials?
Link please..................... :)
Courtesy of Doug: https://www.youtube.com/watch?v=Puh8qV2vaL8 (https://www.youtube.com/watch?v=Puh8qV2vaL8)
The thing I mostly learned is to use the dials. I have the crazy tendency to strive for round numbers (also in TG), so I typed every change, but that's nonsense of course. One thing pleased me; he does a few things a bit cumbersome, which I do quicker; like adding another pivot or handled pivot in the graphs; just doubleclick, no need for calling a menu.
Nice work Ulco, that's a great tree!
It's a series of 13 videos from DigitalTutors with Rob Meyers, who is an ILM artist and Speedtree expert user.
They're fairly short (6-8 minutes), but the best resource I've seen on the internet, and free!
Nice tree Ulco :)
I like the parts where you use different bark materials to mimic dead/missing bark.
The transition might be subject to a bit of improvement, but I think it's all still part of the learning curve as we speak.
Very nice tree. Very nice POV and realist render! :)
8) Nice progress. :)
Thanks Dune :)
Appreciate the link......... ;)
Very nice, excellent work as always
That is a quite a fallen tree shape and the texture work looks very good.
Thanks all. I've got to get the transition bark/dead better, I know. This was a simple method, but open to refinement, hoping to do it all within ST.
The bark transitions needs breaking up along the edges?
Right.
beautiful and sigh....
Beautiful, Ulco. Absolutely unique tree.
Thanks. Doing some more work... straight out of ST.
That is some very impressive details to see the interior of the tree along with a bark layer encapsulating it. What is the polygon count of that tree? I see some lower polygon areas but only some.
Only 177,000, so it could be improved much more without overload.
Not too bad given the quality here.
Another version with second tree added.
Looks good Ulco.
Very nice, the mapping of the 2 barks looks very good. The S-tree tutorials you spoke of, do you have a link?
Never mind found it, Thanks !!
Fantastic tree, Ulco!!
Looking great! What a pity you can't sell these models.
Really excellent work, Ulco.
Looking at it I feel like being there after a storm! Great!
Great tree, great composition! I like the peeling bark, but it is probably difficult to get a jagged edge? Nonetheless, it's great!
That is some fine ST work Ulco! Terragen and ST make a great marriage!
Thanks guys. Once you get to know a little about ST, even jagged bark edges isn't hard to do. It's a lot harder to get a fallen tree and it's trunk with proper jagged ends in one file, as ST doesn't fill the base of branches/trunks like it fills the tops (with a cap), so you need a cumbersome workaround. Or combine stuff in another app of course, but that would be too easy ;)