Hey all
I recently converted a Textured 3Ds Moddel into a .obj so i could use it in one of my renders,
But the Obj in the render isnt Textured..Is there a way to get rid of this? or dose TG not support it yet?
I think TG supports 16 textures at this time. Did you do a search of the forum? There are many threads covering MTLs, Image Maps, Default shaders, TGOs, objs, etc, etc, etc. Harvey Birdman also wrote a little Tutorial for converting objects in PoseRay if you can find it.
The most important thing is: Do not have spaces in filename nor path.
Thanks for the Advice, I'm going over it all now
Update: Thats It, Thanks for your help :)