This image started with me exploring the .tgc's of artists who's work I admire and while in T U's attachments I found the simple but elegant file stairs so I loaded it and one thing led to another winding up with this mainly Simple Shape shader constructed scene. Thanks for the inspiration Martin.
Cool idea.
That's cool, Bobby!
I Like this, peaceful :)
That is quite an effective use of the Simple shape shaders. :)
Thanks all, I thought it was a slice of pure brilliance using the Strata shader to make the steps and kicked my self for not sussing out such an obvious usage. I had tried image mapping stairs previously and only had limited success. Love this Forum.
That must be a first for the Strata and outcrops shader. 8)
Quote from: AP on June 23, 2016, 06:37:03 PM
That must be a first for the Strata and outcrops shader. 8)
Indeed, brilliant usage and simple when y think of it
Strata are really useful for this. I did a pyramid once (can't find it, though), using the steps of the strata shader and a square SSS.
Cool! Had to try this immediately.
(Hope you don`t mind that I post in your thread. Did not want to hijack this)
cheers, Klaus
Quote from: Dune on June 24, 2016, 03:33:51 AM
Strata are really useful for this. I did a pyramid once (can't find it, though), using the steps of the strata shader and a square SSS.
Heh heh, you would have...I recall some posts you helped me with at the start on TG2 that explained a lot.
Quote from: KlausK on June 24, 2016, 05:12:34 AM
Cool! Had to try this immediately.
(Hope you don`t mind that I post in your thread. Did not want to hijack this)
cheers, Klaus
Not a problem, I do this stuff to trigger exploration in others...here's a .tgc of the actual stairs. just insert it before the Compute terrain in the terrain editor
Interesting idea to put the fractal warp directly after a get position... I usually do it later in line.
Thank you for the share.