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General => Open Discussion => Topic started by: Harvey Birdman on August 30, 2007, 02:02:47 PM

Title: Feedback request - book concept
Post by: Harvey Birdman on August 30, 2007, 02:02:47 PM
Hey, all -
I'm developing an educational software package - an educational game, basically. I'm basing outdoor environments on TG2-generated graphics and terrain and XFrog plants, and with a development pipeline consisting of a series of custom tools, converting static TG2-generated worlds into real-time OpenGL rendered worlds you can wander through and interact with. You can see a screenshot of one of the tools used to transform the TG2-exported data here - forums.planetside.co.uk/index.php?topic=1919.msg18756#msg18750 (http://forums.planetside.co.uk/index.php?topic=1919.msg18756#msg18750). The goal is to be able to create something in TG2 and then reproduce it as a real-time game environment in just a few minutes.

So I'm happily cranking out the tools to make this possible and a friend mentions that the tools themselves may hold interest - maybe even some commercial potential. So... let's say I documented the process in the form of an eBook, included code for all the tools both in Java as NetBeans projects and C++ as Visual Studio projects. Would anyone every read/buy something like that? Is there a sizable enough community of game developers / programmers using TG2 to justify the effort?
Title: Re: Feedback request - book concept
Post by: rcallicotte on August 30, 2007, 03:58:25 PM
I can honestly say I don't know, Harvey.  At the same time, what I've seen hold true is that sometimes the possibility of having a tool not otherwise available will generate an interest, once the tool is available.  In other words, it might not be possible to know until you actually have a tool people can use.  Maybe you could make one tool now and allow some sort of "try it before you buy it" concept to see what happens.
Title: Re: Feedback request - book concept
Post by: old_blaggard on August 30, 2007, 06:29:38 PM
Or better yet, you could give that tool away for free, analyze demand, and then charge people for expanded/additional tools.  I agree with Calico that it is hard to gauge interest for this kind of thing.  I would be interested, but I wouldn't buy it simply because there aren't enough hours in the day as it is.
Title: Re: Feedback request - book concept
Post by: Harvey Birdman on August 31, 2007, 06:25:30 AM
Thanks for the responses, guys. Never mind, then. I was a little leary of dissipating my effort by adding a new set of tasks. Writing documentation sucks anyway.

:D