Planetside Software Forums

General => Image Sharing => Topic started by: fleetwood on July 08, 2016, 02:05:08 PM

Title: Big'n'Fluffy
Post by: fleetwood on July 08, 2016, 02:05:08 PM
Test- implementing old cloud shaders to the new T4 cloud shaders. Came ouit with really flat bottoms and I didn't even choose the flat option.
Title: Re: Big'n'Fluffy
Post by: Dune on July 09, 2016, 01:51:34 AM
They're very nice clouds.
Title: Re: Big'n'Fluffy
Post by: mhaze on July 09, 2016, 05:23:09 AM
Excellent effort.
Title: Re: Big'n'Fluffy
Post by: fleetwood on July 09, 2016, 06:47:08 AM
The old render that used the same cloud fractal seeds and an original Maxfield Parrish.
Title: Re: Big'n'Fluffy
Post by: Dune on July 09, 2016, 08:06:43 AM
Terrific light, very well caught.
Title: Re: Big'n'Fluffy
Post by: fleetwood on July 09, 2016, 08:05:00 PM
Had to try a negative value for Param C. In this case -0.005
Clouds become darker and trying to use lower values like -0.1 produced nearly black renders with dozens of odd white errors .
Title: Re: Big'n'Fluffy
Post by: Jo Kariboo on July 09, 2016, 09:59:59 PM
Very nice clouds. I also like the graphic aspect of your composition.  :)
Title: Re: Big'n'Fluffy
Post by: luvsmuzik on July 10, 2016, 10:11:47 AM
And this is why a course in art is important. So many styles, but Maxfield Parrish was great! Good renders!