Every time I make a desert type scene I think of Bob (chornor) the desert master. With the erosion plugin back in the pipeline this quickly evolved and required a desert atmosphere. Luckily I had a few of Bob's to choose from so I guess this is a jam session. The strata needs more work so I'll call this a W I P and add C&C welcome
Just a thought............soften your clouds some, and break up your strata some also. :)
Quote from: yossam on July 11, 2016, 02:50:40 PM
Just a thought............soften your clouds some, and break up your strata some also. :)
Thanks, in the works for the strata but I hesitate on the clouds as they're a Bob clip, part of my memory.
Quote from: bobbystahr on July 11, 2016, 03:21:30 PM
Quote from: yossam on July 11, 2016, 02:50:40 PM
Just a thought............soften your clouds some, and break up your strata some also. :)
Thanks, in the works for the strata but I hesitate on the clouds as they're a Bob clip, part of my memory.
Bob loved to experiment and tweak settings. He'd probably tell you to go for it ;)
Quote from: masonspappy on July 11, 2016, 03:56:23 PM
Quote from: bobbystahr on July 11, 2016, 03:21:30 PM
Quote from: yossam on July 11, 2016, 02:50:40 PM
Just a thought............soften your clouds some, and break up your strata some also. :)
Thanks, in the works for the strata but I hesitate on the clouds as they're a Bob clip, part of my memory.
Bob loved to experiment and tweak settings. He'd probably tell you to go for it ;)
You're prob'ly right...I'll see what I can come up with then.....
Good show, Bobby, to remember Bob this way. I agree with Richard, break it all up, soften clouds. You can use more than one strata shader, with totally different settings, angled, masked by PF, whatever, to get a more diverse terrain. I'd work on the terrain first, then see if it needs clouds.
Quote from: Dune on July 12, 2016, 02:27:34 AM
... I'd work on the terrain first, then see if it needs clouds.
as he says :)
Bob would've loved this... maybe some more varied cacti?
great job all the same, and a great sentiment, Bobby
:)
J
Great, Bobby! I'm missing Bob. I loved his comments.
Agree about the improvements. I'm sure, Bob would love it!
Well the other set up just wasn't cooperating so I started fresh. Seems Ulco was right, sometimes you really don't need those lovely clouds as this is a desert after all...Ozone really helped the sky a lot.
Was rendering an AA8, Detail.7 version over nite and came awake to find TG4 BETA had closed/crashed...went looking for an automatic save and wadda ya know there are none for the BETA...near as I can tell and I did search.
Anyhow here's this version, C&C welcome.
I like this, but I think you need a slightly higher POV, and group/cluster the plants more into patches, perhaps restricted to lower areas? In gullies, eroded, sort of.
I much prefer the latter. I believe that as Dune distributions of vegetation could be improved.
In agreement guys and thanks for the confirmation. That's what I had on the render that disappeared...most curious that. Has anyone else had a disappearing render like that and has any one found the BETA auto output files?
Quote from: bobbystahr on July 11, 2016, 02:24:42 PM
I think of Bob (chornor)
Bob was the man, I miss him around here as well
Automatic save of images works the same way in TG4 beta as it does in TG3. First, make sure the option is enabled. Second, images are only saved *if the render completes*. In the case of crashes it usually will not be able to save an image.
- Oshyan
Quote from: Oshyan on July 14, 2016, 05:45:21 PM
Automatic save of images works the same way in TG4 beta as it does in TG3. First, make sure the option is enabled. Second, images are only saved *if the render completes*. In the case of crashes it usually will not be able to save an image.
- Oshyan
I never enabled that, ooops. Thanks Oshyan.