Planetside Software Forums

General => Image Sharing => Topic started by: Mr_Lamppost on August 22, 2016, 07:45:51 PM

Title: New World
Post by: Mr_Lamppost on August 22, 2016, 07:45:51 PM
This started out as a spherical render to test the result of HDR based lighting from a binary star on a Blender project I was working on at the weekend.  Once I'd started adding clouds I got for more interested in the world I was building so just carried on adding. Having now built and populated a whole new world I decided to take out a normal camera and explore.

All the alien plants are mine originally made for use in the VR Challenge.

I may explore further.
Title: Re: New World
Post by: Jokes on August 22, 2016, 08:22:38 PM
That fog! That sky! It's beautiful.
Title: Re: New World
Post by: DocCharly65 on August 23, 2016, 02:58:26 AM
That's a really impressive alien world!
Title: Re: New World
Post by: ajcgi on August 23, 2016, 07:32:35 AM
Fantastic. Beautiful sky and lighting. And oddly similar to the planet I'm currently on in No Man's Sky. :D Only with less giant quadrupeds. And angry dog-like creatures.  ;D ;D
Title: Re: New World
Post by: Hetzen on August 23, 2016, 07:59:48 AM
There's some interesting ridges towards the horizon silhouetted in that mist. Nice scene. Maybe a little variation in the grass population colour?
Title: Re: New World
Post by: bobbystahr on August 23, 2016, 08:51:59 AM
A mysterious mood there and lovely hand made veggies....did you make that beautiful tree as well...if so in what program...? Love the over all atmosphere...all elements click together nicely.
Title: Re: New World
Post by: luvsmuzik on August 23, 2016, 09:10:36 AM
Nice atmosphere and lighting. Like how the tops of the trees are highlighted and shadows are not so dark. Treetops picking up color from sun. Good one!
Title: Re: New World
Post by: Mr_Lamppost on August 23, 2016, 07:55:20 PM
Thanks for the comments.

Quote from: Hetzen on August 23, 2016, 07:59:48 AM
There's some interesting ridges towards the horizon silhouetted in that mist. Nice scene. Maybe a little variation in the grass population colour?

I've added a little colour variation to the grass but I think I need to add another population of small plants poking through the grass to break it up a little.

Quote from: bobbystahr on August 23, 2016, 08:51:59 AM
A mysterious mood there and lovely hand made veggies....did you make that beautiful tree as well...if so in what program...? Love the over all atmosphere...all elements click together nicely.

All the plants were made with Xfrog and some minor texturing tweaks in Blender.

Quote from: luvsmuzik on August 23, 2016, 09:10:36 AM
Nice atmosphere and lighting. Like how the tops of the trees are highlighted and shadows are not so dark. Treetops picking up color from sun. Good one!

The interesting lighting and the overall colouring comes from having two suns, one large red/orange one and a small white companion.  Here's a quick scene of my stick figure to show the effect.   
[attach=1]

I've done a little work on the rock surfacing and moved the background planet; rendering now.
Title: Re: New World
Post by: bobbystahr on August 23, 2016, 08:13:52 PM


All the plants were made with Xfrog and some minor texturing tweaks in Blender.

[/quote]

What species is the tree?...it's lovely.
Title: Re: New World
Post by: Mr_Lamppost on August 24, 2016, 07:25:56 PM
The trees are something I invented for the original project so as a species as yet have no name.  As I had to call the saved files something they are for now Xeno_Palms which will need to change.  I'll probably wait for T4 final but I will be sharing all this alien veg.
Title: Re: New World
Post by: bobbystahr on August 24, 2016, 07:54:59 PM
Quote from: Mr_Lamppost on August 24, 2016, 07:25:56 PM
The trees are something I invented for the original project so as a species as yet have no name.  As I had to call the saved files something they are for now Xeno_Palms which will need to change.  I'll probably wait for T4 final but I will be sharing all this alien veg.

coolio, what is there, 10 days left on the BETA?, heh heh
Title: Re: New World
Post by: Mr_Lamppost on August 28, 2016, 06:16:06 PM
I'll be working on my laptop for the rest of this week and I've not been able to populate on that for ages so no more development of this for a while.  If I stay away from populations TG runs fine and there are other things I can look at. 

Here's an updated version:
Title: Re: New World
Post by: bobbystahr on August 28, 2016, 07:05:36 PM
Quote from: Mr_Lamppost on August 28, 2016, 06:16:06 PM
I'll be working on my laptop for the rest of this week and I've not been able to populate on that for ages so no more development of this for a while.  If I stay away from populations TG runs fine and there are other things I can look at. 

Here's an updated version:

Be interesting to see what you think needs improving...already looks perfecto to me.
Title: Re: New World
Post by: DannyG on August 31, 2016, 07:25:30 AM
Lighting has a very unique quality, very very nice work