Trying out a couple models. MFalcon by Andy Crook and converted to c4d by David Angelini.
Spaceship by pixellab
Very cool!
Is the Falcon is a free model? I am looking one since a while with textures hehe...
Yes, the Falcon is a free model found at Sci-Fi 3D. It's in C4d format or LW.
Quote from: fleetwood on October 04, 2016, 01:01:24 PM
Yes, the Falcon is a free model found at Sci-Fi 3D. It's in C4d format or LW.
Huhh...it is a shame but cant find s... on that site. Can u pls help me out? Searched all possible names but nothing coming up...
No problem. It was under Star Wars>Craft and Vessels>Rebellion There are 3 M-Falcon versions there. The one in the render is number 3.
http://www.scifi3d.com/list.asp?intGenreID=10&intCatID=10 (http://www.scifi3d.com/list.asp?intGenreID=10&intCatID=10)
Quote from: fleetwood on October 04, 2016, 02:44:59 PM
No problem. It was under Star Wars>Craft and Vessels>Rebellion There are 3 M-Falcon versions there. The one in the render is number 3.
http://www.scifi3d.com/list.asp?intGenreID=10&intCatID=10 (http://www.scifi3d.com/list.asp?intGenreID=10&intCatID=10)
Ohh thx a bunch! That made it easy for sure 8)
Too green for Tatooine... :P ;)
Weird tiling on the second?
Great sky in no. 1.... love that high altitude cloud form...
There are some nice models here too:
http://www.videocopilot.net/blog/2016/05/free-star-wars-model-pack/
:)
Thanks for the link.
The odd ship tiling came about partially due to the model using a panel texture that repeats but has visible edges and partly due to forgetting to add a world space transform to what was supposed to be a full object overlay of rust or dust but I decided it looked somewhat interesting that way.
Been working on that sky in the falcon render for a while, a sky in progress trying out various mackerel sort of ideas.
This is one with world space rust pf for comparison.
My fully respect!
2 years ago I played with that falcon model, too. It was castrophic with my 3D-model knowledge and I gave up.
A bit work on the veggies (less plants and perhaps you can try to make them dry. Usually I recolor the texture files brownish or red/yellow - just dry :D or I set the leaves opacity to 0)