New image in progress
You are really getting great at this! I swear I see a fish swirl in that closeup! :)
You need any C&C? If so, this is a nice one to build upon. Especially the second POV. I would reduce waves, however, and to see more detail under water, go inside the render node and raise the subdivision level from 0.25 to maybe 0.75. Takes a bit longer to render but will be much nicer.
Quote from: Dune on October 18, 2016, 02:16:32 AM
You need any C&C? If so, this is a nice one to build upon. Especially the second POV. I would reduce waves, however, and to see more detail under water, go inside the render node and raise the subdivision level from 0.25 to maybe 0.75. Takes a bit longer to render but will be much nicer.
C&C? WTF are you talking about LOL! I have plenty of computer power, I'm just limited due to the free version and not the full is all.
No feedback then, ok.
Ouch! :(
I'm trying to figure out what he thought C&C meant. :o
Sorry was a late night last night, didn't mean any dis respect to anyone.
Another new version
All of them are very impressive. But I like the last one most :)
Yes last one for me too. The hanging and thickness of the plants is really good here.
Another render view
Also a very nice camera angle...
I like the last one but your fake stones seem to be climbing vertical cliffs.
Interesting scene.
I would say C&C is a constructive critique rather than command and conquer. :)
I personally like the last render a little better, as it gives a hint at that great terrain...
I was going to ask about your terrain, but...
Overall I like your canyon series.
Quote from: ajcgi on October 21, 2016, 08:04:45 AM
Interesting scene.
I would say C&C is a constructive critique rather than command and conquer. :)
Actually C&C is an abbreviation of Comments and Critique.....
Quote from: mhaze on October 21, 2016, 04:21:27 AM
I like the last one but your fake stones seem to be climbing vertical cliffs.
just used altitude and slope constraints
Quote from: Dune on October 18, 2016, 02:16:32 AM
.... to see more detail under water, go inside the render node and raise the subdivision level from 0.25 to maybe 0.75. Takes a bit longer to render but will be much nicer.
Dune, or anyone, could you please tell me where the subdivision level setting is in the render node? I've taken a look in all the tabs of the render node but I don't see a setting called subdivision.
Thanks
Quote from: reck on October 23, 2016, 10:03:08 AM
Quote from: Dune on October 18, 2016, 02:16:32 AM
.... to see more detail under water, go inside the render node and raise the subdivision level from 0.25 to maybe 0.75. Takes a bit longer to render but will be much nicer.
Dune, or anyone, could you please tell me where the subdivision level setting is in the render node? I've taken a look in all the tabs of the render node but I don't see a setting called subdivision.
Thanks
Have a look here:
http://www.planetside.co.uk/forums/index.php/topic,22280.msg224600.html#msg224600
Kadri, from reading your post on the other link I found the node but this is super confusing and not intuitive at all. Will post more on the other thread as don't want to ambush this one.
Thanks
Quote from: Dune on October 18, 2016, 02:16:32 AM
to see more detail under water, go inside the render node and raise the subdivision level from 0.25 to maybe 0.75. Takes a bit longer to render but will be much nicer.
Sorry last post on this in this thread. Just to be certain when you say raise the subdivision level do you mean the "ray detail multiplier" setting?