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General => Image Sharing => Topic started by: bobbystahr on October 25, 2016, 02:42:02 AM

Title: Playin with Parkland....as well
Post by: bobbystahr on October 25, 2016, 02:42:02 AM
As Parkland appeared the summer my ex wife suddenly passed away I totally missed the original parkland thread and only dl'd Dune/Ulco's parkland clip today and well, testing it out turned into this. C&C welcome. More pushing 10 AM than the sunrise in the image name.
Title: Re: Playin with Parkland....as well
Post by: N-drju on October 25, 2016, 02:59:28 AM
I think it was "Parkwood". :) What's that dark rectangl-ish spot in the middle? Is it some object or an artifact? ???

I always like images that have those cool "godray" effects in them. Not sure if this is just a test or if you want to go somewhere further from here, but there's a lot of opportunities to explore in this scene.
Title: Re: Playin with Parkland....as well
Post by: Dune on October 25, 2016, 03:01:20 AM
Nice start, Bobby. With some extra veggies near the waterfront this could be a good one. I'd also reduce waves in the inlet/river, perhaps try to make some low, beachy area somewhere in front (simple shape masking), to give some more areas of interest.
Title: Re: Playin with Parkland....as well
Post by: DocCharly65 on October 25, 2016, 03:46:38 AM
Very nice start, bobby!

I can't add anything to what Ulco said - so I just wait to see what comes next  :)
Title: Re: Playin with Parkland....as well
Post by: bobbystahr on October 25, 2016, 09:47:39 AM
Thanks for the input. Yeah the rectangle mystifies me as well as i dodn't see i till the  full size render. Having a power outage to remome a "Danger TRee" from my street for 4 hours today in 1/2 hour so will get on that later. I agree Ulco, this was a Proof only. Later for those tweaks as well.
Title: Re: Playin with Parkland....as well
Post by: bobbystahr on October 25, 2016, 02:24:30 PM
Well, 4 hours at the library and come home to find they didn't even trim the GD tree...sigh. Guess they need it to fall on power lines before they do anything....maybe 3D will be  more rewarding than dealing with municipal idiots.
Title: Re: Playin with Parkland....as well
Post by: Agura Nata on October 26, 2016, 02:20:53 AM
nice start  :D
Title: Re: Playin with Parkland....as well
Post by: bobbystahr on October 26, 2016, 01:59:09 PM
Well I tried adding a beach/shore area but it was screwing up the whole shore line so I've accepted fate and have a lush fairy tale scene with the grass running down into the water. I di 2 pops of grasses mixed nicely and used the vary colour button with PFs but in this lighting it just doesn't, at least to these colour blind eyes, show up much if at all. As this is my "Waiting For Godot" (my new computer's name now) series I think I'll call it done as the 'artifact' problem is solved to my satisfaction and I really like the translucence of the sails on the Galleon, disappointed the small wake I added isn't apparent at this distance but will call this, at a 7.5 hr render time, done...till Godot is up and running in any case when I'll redo this from scratch....
Title: Re: Playin with Parkland....as well
Post by: luvsmuzik on October 26, 2016, 02:13:06 PM
This is very pretty! Nice composition, and good work on those sails!
I think your vary color on the grass did work, showing a little in lower left corner where it gets direct sunlight. You have way more experience with such settings as I, but can we not get some translucency on things?

My unit has a much worse name.....usually muttered on auto update days...(as I ignore the blinking icon, attention!) ha!
Title: Re: Playin with Parkland....as well
Post by: bobbystahr on October 26, 2016, 04:58:13 PM
Quote from: luvsmuzik on October 26, 2016, 02:13:06 PM


My unit has a much worse name.....usually muttered on auto update days...(as I ignore the blinking icon, attention!) ha!

heh heh, but at least yours is up and running....
Title: Re: Playin with Parkland....as well
Post by: Dune on October 27, 2016, 02:30:37 AM
I certainly hope you don't really have to wait for Godot  :(
Title: Re: Playin with Parkland....as well
Post by: Antoine on October 27, 2016, 02:42:05 AM
It is very nice, I like the atmosphere.

David
Title: Re: Playin with Parkland....as well
Post by: bobbystahr on October 27, 2016, 03:30:01 AM
Quote from: Dune on October 27, 2016, 02:30:37 AM
I certainly hope you don't really have to wait for Godot  :(


And yet here I sit beside my boat anchor/door stop heh heh...some day soon.....
Title: Re: Playin with Parkland....as well
Post by: PeterParker on October 27, 2016, 11:28:37 AM
Looks to computerized to me and the clouds are unnatural even the castle, Sorry...
Title: Re: Playin with Parkland....as well
Post by: bobbystahr on October 27, 2016, 04:14:26 PM
Quote from: PeterParker on October 27, 2016, 11:28:37 AM
Looks to computerized to me and the clouds are unnatural even the castle, Sorry...

NP...tis but  a doodle as my main machine is still a doorstop...
Title: Re: Playin with Parkland....as well
Post by: DannyG on October 28, 2016, 09:05:57 AM
Nice render Bobby, the sails in the second are a bit to transparent IMHO, besides that, this is probably one of your best renders.
Title: Re: Playin with Parkland....as well
Post by: bobbystahr on October 28, 2016, 09:47:50 AM
Quote from: Danny on October 28, 2016, 09:05:57 AM
Nice render Bobby, the sails in the second are a bit to transparent IMHO, besides that, this is probably one of your best renders.

Thanks Danny, agree on the sails, awaiting my 'new' computer to do the final tweaks....
Title: Re: Playin with Parkland....as well
Post by: Agura Nata on October 28, 2016, 11:20:08 AM
Fine work, I like it  :D