Playing with shaders and such.
Very nice! Good camera angle too!
Pretty cool terrain. Think the look could benefit if the plant population was hand edited or masked to be more in patches. :)
Quote from: fleetwood on November 04, 2016, 05:47:35 PM
Pretty cool terrain. Think the look could benefit if the plant population was hand edited or masked to be more in patches. :)
I agree and maybe add variety by using the colour tab(should be named Colour Vary) on the population, I use a PF with a dark and a light version of the colour, usually a green and set the effect at 2. The size of the PF is important for the break up as well. That's a great hill you've made btw....
Agreed and perhaps lighten the tree some.
WOW! Great stuff! Big potential here!!!
Agree with Fleetwood on the edit.
Thx for all the suggestions, not sure where that color vary option is, short of actually opening the leaf parts in photoshop to adjust colors:-/
Bobby Stahr told me about this one!
Are your plants part of a share pack? Sometimes helps to know if a texture and mask are use for color or if it is a plain color only shader.
Also nice to know who made the great objects!
Very nice rock and POV!
The grass on the rock looks a bit strange.
What if you decrease the grass to less areas and then fill them up with another sort of grass that is a bit denser/more groundcovering and less tall?
Quote from: Clay on November 07, 2016, 05:04:15 PM
Thx for all the suggestions, not sure where that color vary option is, short of actually opening the leaf parts in photoshop to adjust colors:-/
Clay.....Here's how to use the .tgc in pictures. The slider at '2.25' in pic 3 is the control. Play with that