Do you know the feeling of having begun something that is doomed to failure?
already more difficult.
Especially the UV maps wanted so not fit at all, but at some point the last mesh had to yield.
But the worst is that I swore to export to Terragen 3 free.
Well, cheers meal and a measure of beer, as we say in Bavaria, Hossa!!
So, here first the result in Blender :D ::) ::)
Looks interesting. Nice.
Quote from: Kadri on November 09, 2016, 10:48:01 AM
Looks interesting. Nice.
YES THAT YOU SAY IN YOUR TEENAGING UNBONSE AND I COME HEADACHE ;) ;) ;)
Quote from: Dragonfire on November 09, 2016, 11:07:05 AM
Quote from: Kadri on November 09, 2016, 10:48:01 AM
Looks interesting. Nice.
YES THAT YOU SAY IN YOUR TEENAGING UNBONSE AND I COME HEADACHE ;) ;) ;)
eee...kannst du das in deutsch screiben bitte? :D
Quote from: Kadri on November 09, 2016, 11:18:53 AM
Quote from: Dragonfire on November 09, 2016, 11:07:05 AM
Quote from: Kadri on November 09, 2016, 10:48:01 AM
Looks interesting. Nice.
YES THAT YOU SAY IN YOUR TEENAGING UNBONSE AND I COME HEADACHE ;) ;) ;)
eee...kannst du das in deutsch screiben bitte? :D
Oh, ein Landsmann oder Fau, freu ;)
Gerne, ich bin in Englisch so gut wie drei Kühlschränke bei Weihnachten in der Sahara ;)
.... ich sagte:
Es liegt wohl an Deiner jugendlichen Unbedarftheit hier zu diesem ernsten Thema "Nice" zu schreiben ....
War als Spaß gedacht, ...da kannst ja Du nix für das ich mich im nachhinein ägere es überhaupt gepostet zu haben und ich hab noch keine Ahnung das hier mit der richtigen UV Map zu Exportiren ...
Einen schönen Abend vom Drachenhügel! <3 :-)
Ich denke dass ich es diesmal verstanden habe. Obwohl dass es mitt meinem 54 Jahren "jugendlichen" ein bisschen komisch anhöhrt ;) :)
Quote from: Kadri on November 09, 2016, 11:47:17 AM
Ich denke dass ich es diesmal verstanden habe. Obwohl dass es mitt meinem 54 Jahren "jugendlichen" ein bisschen komisch anhöhrt ;) :)
Da haben wir fast was gemeinsam, smile ... ich werde dann auch bald unbedarft jugendlich 54, grins :D
:D
Haha! wait til your 65! Kids these days!
At least you know what a UV map is.
Quote from: luvsmuzik on November 09, 2016, 03:06:26 PM
Haha! wait til your 65! Kids these days!
At least you know what a UV map is.
::) :o ;D
Interesting project.
A bit small but nice as far as I can see.
Quote from: Kadri on November 09, 2016, 03:10:16 PM
Quote from: luvsmuzik on November 09, 2016, 03:06:26 PM
Haha! wait til your 65! Kids these days!
At least you know what a UV map is.
::) :o ;D
UV is United world in victory?
Tell this the fractal objects!!
Probably dice-based processing will be the best for UV, you will soon see, at Christmas! ;)
Quote from: DocCharly65 on November 10, 2016, 12:58:47 AM
Interesting project.
A bit small but nice as far as I can see.
Yes it is Doc, have a nive Day! ;)
Haha! Just don't blow up the lights on the tree!
Here is a view of the fractal object, but I almost frozen my fingers when taking pictures in the snow... ;) ;) ;)
Actually the UV maps in TG have a different effect than in Blender, have for the triangle "create object" and for the rest "cubes".
I hope the object soon photographed from short distance :D
Small difference in texturing at this resolution :) Object shader>Color>Color Function>Imagemap shader? Images>Object UV.......??? PlanXY...etc...
Many ways to texture in TG ;D
Very good render!
Quote from: luvsmuzik on November 11, 2016, 08:41:15 AM
Small difference in texturing at this resolution :) Object shader>Color>Color Function>Imagemap shader? Images>Object UV.......??? PlanXY...etc...
Many ways to texture in TG ;D
Very good render!
Thank you much my friend!
I set in Blender the type of processing one later on the image in the UV mode is applied, ... it is now no real homemade map, which would be difficult with a Fractal.
But since there are so many possibilities of an artificial processing and it is different from Blender in the representation, it takes a time to find the right one.
If I used it ald camera projection, then the representation would no longer be seen three-dimensionally from the texture.
I already have a headache, laugh ... a nice evening !!
I have the nodes photographed for the image, then the setting of Image and the possibilities of Blender for the processing. ;D
The Fractal in Cycles / Blender
Very nice! Is this a TG background using burst? Well done, however you do this.
Quote from: luvsmuzik on November 14, 2016, 11:03:11 AM
Very nice! Is this a TG background using burst? Well done, however you do this.
Thank`s a lot my friend!
I bought several CD and DVDS on which there are objects and backgrounds, which allows a commercial use, since I also offer my pictures as prints.
I mix the background with their own recordings until they please me.
TG I can not use, because "free" no commercial use is allowed, which is a pity, but I understand it.
Currently I am working on fractals in Mandelbulb, I am experimenting with partially transparent surfaces and reflection. I am thrilled by what comes to light. :D
Tha last three renders are especially very impressive! Nice Work!
This is great stuff! That is too bad about the free TG3...
Speaking of fractals....can't wait to try to replicate our super-full moon covered in clouds....haha! Extreme lighting effect to see the details...
I would like to thank you very much that you comment my works although some are not from TG!!
I usually photograph historical objects and make pictures for my exhibitions.
However, since I have been suffering from a serious metabolic disease in the brain, I can not continue to do more exhibitions.
This is also the reason why I wanted to say goodbye to this forum.
But I have been so happy about your comments, although I am not so perfect and my pictures are difficult to understand.
Here are some pictures from my real occupation.
Thank`s a lot for comments and many greetings from Dragonhill ;)
Quote from: luvsmuzik on November 16, 2016, 10:27:22 AM
This is great stuff! That is too bad about the free TG3...
Speaking of fractals....can't wait to try to replicate our super-full moon covered in clouds....haha! Extreme lighting effect to see the details...
We were fortunate enough to see the beautiful moon, our friend Luna. Have a nice day and best wishes :-)
The first surreal work for my new concept rendered in Blender.
Mesh Export from MB 3D and Makehuman
However, I already have a headache when I think of it in Terragen.
But the path is the goal!
Quote from: DocCharly65 on November 16, 2016, 10:23:20 AM
Tha last three renders are especially very impressive! Nice Work!
Many Thank`s Doc :D !!
Incredible,again!
Quote from: luvsmuzik on November 20, 2016, 02:34:24 PM
Incredible,again!
Many Thank`s!! ;D
I will first export the mesh to TG, then we will see what I can make of it.
... will print the previous picture on canvas and will take it as a unicum for the planned exhibition.
Quote from: luvsmuzik on November 10, 2016, 10:04:43 AM
Haha! Just don't blow up the lights on the tree!
Yes, because only the lights on the tree burn hot, and other ... :D