Planetside Software Forums

General => Image Sharing => Topic started by: j meyer on November 10, 2016, 12:32:54 PM

Title: Mud Tile
Post by: j meyer on November 10, 2016, 12:32:54 PM
Wanted to give one of those free Quixel Megascans a try as well. Didn't get to it
until some days ago, though. This one is a good one to test applying multiple maps
in TG. The maps are 4K size.

[attach=1]

The downside of 8bit jpeg displacement maps:

[attach=2]

And the nodes

[attach=3]

Title: Re: Mud Tile
Post by: zaxxon on November 10, 2016, 12:56:07 PM
Thanks for sharing that set up! Megascans Studio is a nice tool for mixing various scanned elements, and this set up provides a way to use them in TG, thanks again!
Title: Re: Mud Tile
Post by: Kadri on November 10, 2016, 05:29:49 PM

Nice example. You could use a powerfractal for displacement masked by the displacement texture and could go a little closer.
Title: Re: Mud Tile
Post by: Dune on November 11, 2016, 02:00:05 AM
Some of them work very nicely indeed, but not all. You can also take the 8-bit into PS and set it to 16 bit and add a slight blur to get rid of those terraces. And I think it's important to mix several, not to get repetetititiveness.
Title: Re: Mud Tile
Post by: DocCharly65 on November 11, 2016, 02:29:32 AM
Very interesting but something must be wrong with my eyes: I can look at the renders as long as I want - all the time I see the ground floating above my head.

Would you mind trying the sun on the 180 degree opposite side?
Title: Re: Mud Tile
Post by: j meyer on November 11, 2016, 11:59:40 AM
zaxxon - you're welcome Doug.

Kadri - sure, or better yet the cavity mask or a combi of both, or in conjunction with
          Ulco's suggestion (mix several).

Dune - Yep, this was therefore the most promising freebie in my eyes. As for the blur
          and mixing several I do agree.

DocCharly65 - Of course Nils, no problem.
                    Although a headstand might be a solution as well. ;)

Thanks all, J.
Title: Re: Mud Tile
Post by: j meyer on November 12, 2016, 09:59:30 AM
Here it is Nils. :)
Title: Re: Mud Tile
Post by: bobbystahr on November 12, 2016, 10:34:20 PM
Quote from: j meyer on November 12, 2016, 09:59:30 AM
Here it is Nils. :)

Well I'll beef hooked, he was right, I see what Nils was on about now....interesting stuff, I would that I could afford it but am waaaay better off with my new box.
Title: Re: Mud Tile
Post by: DocCharly65 on November 16, 2016, 10:38:52 AM
Thanks J.  :)

Funny what happens... especially if you open both pictures and compare.