Another exercise in TG 4 free with abstract objects, mesh export of Mandelbulb 3D :D
Cool, what was your rendertime like?
Quote from: bobbystahr on December 17, 2016, 01:00:18 PM
Cool, what was your rendertime like?
Thank`s a lot!
About half an hour
With clouds it would have lasted longer :D
Before I go to the next landscape, tests with forms and materials as well as their UV maps are necessary
Cool! I like the first and the last one most. Really creative!
Test with objects created from curves in Blender, so they do not have UV, but camera / render for the texture. :D
With so simple textures it looks almost the same, for complex it is probably a good solution to convert curves into mesh and make UV.
Great use of that feature! Nice!
Ok - thats even better :)
I like the combination of the materials.
Every historian or explorer should have something like that in his living room !!! ;) :)
Quote from: DocCharly65 on December 19, 2016, 07:34:44 PM
Ok - thats even better :)
I like the combination of the materials.
Every historian or explorer should have something like that in his living room !!! ;) :)
I just can approve that too!
Thank you much Doc :D