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General => Image Sharing => Topic started by: fleetwood on December 25, 2016, 08:33:07 PM

Title: Beach Rocks Late Afternoon
Post by: fleetwood on December 25, 2016, 08:33:07 PM
Rock study.
Title: Re: Beach Rocks Late Afternoon
Post by: AP on December 25, 2016, 09:12:10 PM
The colors are nice, the cracks and grainy bumps but they could be more soft perhaps.
Title: Re: Beach Rocks Late Afternoon
Post by: fleetwood on December 25, 2016, 10:51:06 PM
Thanks,
Yes on the rough side.
Another rough sort :
Title: Re: Beach Rocks Late Afternoon
Post by: AP on December 26, 2016, 12:17:31 AM
Yes, bumps are improved and the rock veins look neat as well. Even the arrangement and colors look more natural.
Title: Re: Beach Rocks Late Afternoon
Post by: Dune on December 26, 2016, 02:33:32 AM
The second is really nice. I would perhaps give the voronoi a little (more) fractal warp, but the graininess is very much like sandstone. I also like the addition of the crabs and stuff.
Title: Re: Beach Rocks Late Afternoon
Post by: bobbystahr on December 26, 2016, 01:24:27 PM
Like the second better as well but detected an image border line  from the displacement image map. You may need to correct the image you're using as it destroys the tiling effect with those lines. That is if you're using image maps...unless that's a procedural displacement and then maybe needs more frequency on the repeats.
Title: Re: Beach Rocks Late Afternoon
Post by: fleetwood on December 26, 2016, 05:44:24 PM
Quote from: bobbystahr on December 26, 2016, 01:24:27 PM
Like the second better as well but detected an image border line  from the displacement image map. You may need to correct the image you're using as it destroys the tiling effect with those lines. That is if you're using image maps...unless that's a procedural displacement and then maybe needs more frequency on the repeats.

I'm not using any image maps. All the rocks are fully procedural. The pattern you see is coming from a blue node network I made. I left it pretty large as I actually kind of liked the way the pattern reminded me (slightly) of fossil coral rock or brain coral. We see a lot of limestone beach rocks containing or made of ancient fossil corals in Michigan.

(https://shewalkssoftly.files.wordpress.com/2008/12/braincoral1.jpg)
Title: Re: Beach Rocks Late Afternoon
Post by: bobbystahr on December 26, 2016, 08:03:55 PM
Quote from: fleetwood on December 26, 2016, 05:44:24 PM
Quote from: bobbystahr on December 26, 2016, 01:24:27 PM
Like the second better as well but detected an image border line  from the displacement image map. You may need to correct the image you're using as it destroys the tiling effect with those lines. That is if you're using image maps...unless that's a procedural displacement and then maybe needs more frequency on the repeats.

I'm not using any image maps. All the rocks are fully procedural. The pattern you see is coming from a blue node network I made. I left it pretty large as I actually kind of liked the way the pattern reminded me (slightly) of fossil coral rock or brain coral. We see a lot of limestone beach rocks containing or made of ancient fossil corals in Michigan.

(https://shewalkssoftly.files.wordpress.com/2008/12/braincoral1.jpg)

gotcha but it's the un voromi straightness of the line that makes it look, im my eyes, un natural
Title: Re: Beach Rocks Late Afternoon
Post by: fleetwood on December 26, 2016, 09:15:39 PM
Quote from: bobbystahr on December 26, 2016, 08:03:55 PM
gotcha but it's the un voromi straightness of the line that makes it look, im my eyes, un natural
It's a beach on a Alien Planet Bobby.  :)

I thought you meant you didn't like the pattern in the smaller round white-ish rocks in the foreground. The straight things I see are some of the random cracks in the larger rocks, those are blue nodes also. In truth I'm trying out a new tweak on my crack network that has random wide areas and so I left the base pattern pretty straight in sections as there's no lack of real rocks with very straight cracks. Actually I find it more weird in a render if all rock cracks are perfect disconnected cells and never ever continue on anywhere in straight lines. That looks very "CG" to me.

What I like about nature, is that no matter what you render, you can just about always find a real world sample that backs you up  :) or just claim it's a beach on an Alien Planet  ;)

Actual output of the crack pattern generated below.
Title: Re: Beach Rocks Late Afternoon
Post by: bobbystahr on December 26, 2016, 09:49:14 PM
Quote from: fleetwood on December 26, 2016, 09:15:39 PM
Quote from: bobbystahr on December 26, 2016, 08:03:55 PM
gotcha but it's the un voromi straightness of the line that makes it look, im my eyes, un natural
It's a beach on a Alien Planet Bobby.  :)

I thought you meant you didn't like the pattern in the smaller round white-ish rocks in the foreground. The straight things I see are some of the random cracks in the larger rocks, those are blue nodes also. In truth I'm trying out a new tweak on my crack network that has random wide areas and so I left the base pattern pretty straight in sections as there's no lack of real rocks with very straight cracks. Actually I find it more weird in a render if all rock cracks are perfect disconnected cells and never ever continue on anywhere in straight lines. That looks very "CG" to me.

What I like about nature, is that no matter what you render, you can just about always find a real world sample that backs you up  :) or just claim it's a beach on an Alien Planet  ;)

Actual output of the crack pattern generated below.


I see it now
Title: Re: Beach Rocks Late Afternoon
Post by: zaxxon on December 26, 2016, 10:49:37 PM
Some really nice procedural textures! The brain-coral like shapes are amazingly cool.
Title: Re: Beach Rocks Late Afternoon
Post by: DocCharly65 on December 30, 2016, 08:36:01 AM
Cool - I like these experiments!
Title: Re: Beach Rocks Late Afternoon
Post by: Oshyan on January 02, 2017, 01:15:25 AM
I quite like these. Definitely look like water-eroded sandstone at the beach.

- Oshyan
Title: Re: Beach Rocks Late Afternoon
Post by: Jo Kariboo on January 04, 2017, 02:46:36 PM
Excellent and very nice!!!