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General => Image Sharing => Topic started by: Rumburak on January 05, 2017, 08:13:29 AM

Title: Little Lake Arber
Post by: Rumburak on January 05, 2017, 08:13:29 AM
I tried to get something like the swimming islands of Little Lake Arber in Bavarian Forest, Germany (see first picture). C&C welcome.
Title: Re: Little Lake Arber
Post by: luvsmuzik on January 05, 2017, 09:26:57 AM
Woah! That is pretty darn close. Maybe add some transparency to your water like your example image. I have not tried it, but I am told you can throw some moss on the rock, by anchoring one of the file share free mosses to that big rock. Or shade it with a greenish powerfractal through transform input in color function?
Very well done!
Title: Re: Little Lake Arber
Post by: ADE on January 05, 2017, 09:49:36 AM
that foreground is amazing, but not a fan of the bright green trees on the hills
Title: Re: Little Lake Arber
Post by: ADE on January 05, 2017, 09:50:34 AM
ahhhhhhh.........the first image was a photo.......had me fooled........
Title: Re: Little Lake Arber
Post by: bobbystahr on January 05, 2017, 11:53:26 AM
Nice image, I'd say a great starting point. Needs some irregularity on that island, maybe a small amount of the Fractal warp shader, and some 'trash' around the shore which if you are pop limited  maybe with a craftily created image map.
Title: Re: Little Lake Arber
Post by: DocCharly65 on January 06, 2017, 10:41:12 AM
Nice start!
I agree with Bobby. Curious where this goes.
Title: Re: Little Lake Arber
Post by: Hannes on January 06, 2017, 11:02:13 AM
Agree too!
Curious too!
;)
Title: Re: Little Lake Arber
Post by: Rumburak on January 09, 2017, 04:22:45 PM
Quote from: bobbystahr on January 05, 2017, 11:53:26 AM
Nice image, I'd say a great starting point. Needs some irregularity on that island, maybe a small amount of the Fractal warp shader, and some 'trash' around the shore which if you are pop limited  maybe with a craftily created image map.

There has already been a little fractal warp on the islands, but I gave it a little more. And I added some weed that is floating around the islands.
Title: Re: Little Lake Arber
Post by: luvsmuzik on January 09, 2017, 04:38:38 PM
Nice tweaks! Like the fake stone addition too. Your water already has good reflection, but I would back the roughness off just a tad maybe.
Title: Re: Little Lake Arber
Post by: Oshyan on January 09, 2017, 04:49:23 PM
Quite nice. I only feel the lighting overall is rather flat. Not much shadow in the trees where you would really expect it, for example. Indeed you lost even some of the contrast from the first version. What is the lighting and GI setup here?

- Oshyan
Title: Re: Little Lake Arber
Post by: Hannes on January 09, 2017, 04:56:03 PM
Quote from: Oshyan on January 09, 2017, 04:49:23 PM
Quite nice. I only feel the lighting overall is rather flat. Not much shadow in the trees where you would really expect it, for example. Indeed you lost even some of the contrast from the first version. What is the lighting and GI setup here?

- Oshyan

Agree with Oshyan. Otherwise, keep trying to match your reference. A great way to create good images.
Title: Re: Little Lake Arber
Post by: bobbystahr on January 09, 2017, 07:14:13 PM
Better but re: the lighting, I agree a bit flat, just keep trying to match your reference image is the best way as  Hannes suggested.
Title: Re: Little Lake Arber
Post by: Rumburak on January 10, 2017, 12:40:06 PM
I worked a little on clouds, atmosphere and lighting. And I changed the fractal warp of the islands again.
Title: Re: Little Lake Arber
Post by: Dune on January 10, 2017, 12:45:21 PM
Floating vegetation around the island is a very nice touch.
Title: Re: Little Lake Arber
Post by: bobbystahr on January 10, 2017, 02:14:51 PM
Quote from: Dune on January 10, 2017, 12:45:21 PM
Floating vegetation around the island is a very nice touch.

Yeah, I really like that and will remember it for future implementation...
Title: Re: Little Lake Arber
Post by: Oshyan on January 10, 2017, 09:12:41 PM
Lighting is definitely an improvement now. The main thing that stands out as "off" to me at this point is the repetitive nature of the trees. Is rotation and scaling variation applied in the populator? Perhaps just this particular model is very repetitive...

- Oshyan
Title: Re: Little Lake Arber
Post by: otakar on January 13, 2017, 01:39:11 PM
Agree with Oshyan, but really nicely developing scene!
Title: Re: Little Lake Arber
Post by: Rumburak on January 14, 2017, 07:13:17 AM
Rotation and Scaling variation was applied. I gave it a little more variety and added younger trees of the same kind.
Title: Re: Little Lake Arber
Post by: Dune on January 14, 2017, 07:34:36 AM
The island it very nice now, wouldn't touch that. But if you put different (or more kinds of) trees at the back it'll make a huge difference. And I would increase patchiness of the water, with smaller patch size, say 20m and patchiness effect 2 or so.
Title: Re: Little Lake Arber
Post by: Rumburak on January 14, 2017, 12:13:26 PM
Quote from: Dune on January 14, 2017, 07:34:36 AM
The island it very nice now, wouldn't touch that. But if you put different (or more kinds of) trees at the back it'll make a huge difference. And I would increase patchiness of the water, with smaller patch size, say 20m and patchiness effect 2 or so.

Done.  :)
Title: Re: Little Lake Arber
Post by: bobbystahr on January 14, 2017, 02:34:33 PM
V5 rocks...well done.
Title: Re: Little Lake Arber
Post by: Oshyan on January 14, 2017, 04:20:41 PM
I think this is greatly improved. Well done!

- Oshyan
Title: Re: Little Lake Arber
Post by: DocCharly65 on January 16, 2017, 03:32:34 AM
Good Job! I love that swimming leafs :)