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General => Image Sharing => Topic started by: DocCharly65 on January 29, 2017, 09:39:41 AM

Title: A tshirt for Riddick
Post by: DocCharly65 on January 29, 2017, 09:39:41 AM
While updating many renders I found a model at renderpeople.com.
So I decided that it's to early for Vin Diesel, to wear the space suit already on the motorbike  8)

An easy calculation -- combine these two:
[attachimg=1]   [attachimg=2]


To get this one:
[attach=3]

or closer:
[attach=4]

I hope his wife won't kill me for let hair on his arms...  ;D ;D ;D

anyway with this pose I can put him at more places! In some minutes I'll post some new experiments with "now called Riddick's Poolhouse" in a new topic.

Here 3D anaglyph for who is interested:

[attach=5]

[attach=6]
Title: Re: A tshirt for Riddick
Post by: archonforest on January 29, 2017, 09:57:43 AM
Cool! 8)
Title: Re: A tshirt for Riddick
Post by: masonspappy on January 29, 2017, 01:35:58 PM
Nice! Close up renders of human figures are especially hard to accomplish, since we're all 'experts' at what humans look like even if we're not consciously aware of it.
Title: Re: A tshirt for Riddick
Post by: DocCharly65 on January 29, 2017, 02:31:05 PM
Thanks :)

Quote from: masonspappy on January 29, 2017, 01:35:58 PM
...we're all 'experts' at what humans look like even if we're not consciously aware of it.

You're so right. Since I got all your suggestion not to use the baby babble in all my film scenes, I decided that I need some humans. It's not good only to show star ships with the "radio- or communicator voice" if I need conversations. But this will be only at the absolute necessary scenes and mostly from behind so that I need not animate lips and speaking.

With Vin Diesel I had unbelievable luck that the textures- lighting- bump- and displacement-maps are so good. I am just not as good as Hannes with his human renders where he developed the surface on his own.