While updating many renders I found a model at renderpeople.com.
So I decided that it's to early for Vin Diesel, to wear the space suit already on the motorbike 8)
An easy calculation -- combine these two:
[attachimg=1] [attachimg=2]
To get this one:
[attach=3]
or closer:
[attach=4]
I hope his wife won't kill me for let hair on his arms... ;D ;D ;D
anyway with this pose I can put him at more places! In some minutes I'll post some new experiments with "now called Riddick's Poolhouse" in a new topic.
Here 3D anaglyph for who is interested:
[attach=5]
[attach=6]
Cool! 8)
Nice! Close up renders of human figures are especially hard to accomplish, since we're all 'experts' at what humans look like even if we're not consciously aware of it.
Thanks :)
Quote from: masonspappy on January 29, 2017, 01:35:58 PM
...we're all 'experts' at what humans look like even if we're not consciously aware of it.
You're so right. Since I got all your suggestion not to use the baby babble in all my film scenes, I decided that I need some humans. It's not good only to show star ships with the "radio- or communicator voice" if I need conversations. But this will be only at the absolute necessary scenes and mostly from behind so that I need not animate lips and speaking.
With Vin Diesel I had unbelievable luck that the textures- lighting- bump- and displacement-maps are so good. I am just not as good as Hannes with his human renders where he developed the surface on his own.