Planetside Software Forums

General => Image Sharing => Topic started by: luvsmuzik on February 12, 2017, 11:21:22 AM

Title: Indoor Outdoor lighting
Post by: luvsmuzik on February 12, 2017, 11:21:22 AM
With my recent success of using the glass shader (finally) I dug out a couple models I made.
Beige is a SketchUp import to Blender, export as obj. (Made about a thousand years ago) (Seriously)
Gray vee Blender obj, is just a series of extrude, subdivide, etc. from a cube, trying different angles.
One window has Hannes' silver tgc for a mild reflection tyvm :)
Lights: a big thanks to Bobby Stahr's help
GI 1.5 Thanks Hannes!
Title: Re: Indoor Outdoor lighting
Post by: inkydigit on February 13, 2017, 10:53:29 AM
nice tests!
avante garde architecture!
:)
Title: Re: Indoor Outdoor lighting
Post by: bobbystahr on February 13, 2017, 01:31:52 PM
Interesting tests...the buildings are kinda art deco meets bauhaus and had kids.
Title: Re: Indoor Outdoor lighting
Post by: luvsmuzik on February 13, 2017, 03:58:03 PM
Quote from: bobbystahr on February 13, 2017, 01:31:52 PM
Interesting tests...the buildings are kinda art deco meets bauhaus and had kids.

Now that I think about that a little, it does resemble my children. One very logical, but quirky and the other so very creative, but mild demeanor.  ;D
Quote from: inkydigit on February 13, 2017, 10:53:29 AM
nice tests!
avante garde architecture!
:)
Thanks inky! :)