With my recent success of using the glass shader (finally) I dug out a couple models I made.
Beige is a SketchUp import to Blender, export as obj. (Made about a thousand years ago) (Seriously)
Gray vee Blender obj, is just a series of extrude, subdivide, etc. from a cube, trying different angles.
One window has Hannes' silver tgc for a mild reflection tyvm :)
Lights: a big thanks to Bobby Stahr's help
GI 1.5 Thanks Hannes!
nice tests!
avante garde architecture!
:)
Interesting tests...the buildings are kinda art deco meets bauhaus and had kids.
Quote from: bobbystahr on February 13, 2017, 01:31:52 PM
Interesting tests...the buildings are kinda art deco meets bauhaus and had kids.
Now that I think about that a little, it does resemble my children. One very logical, but quirky and the other so very creative, but mild demeanor. ;D
Quote from: inkydigit on February 13, 2017, 10:53:29 AM
nice tests!
avante garde architecture!
:)
Thanks inky! :)