Planetside Software Forums

General => Image Sharing => Topic started by: Dune on May 20, 2017, 12:32:14 PM

Title: Planetary rings
Post by: Dune on May 20, 2017, 12:32:14 PM
I can't leave a problem lying around, so I got to experiment a bit today. Used a very simple 24poly imported disc, single side, forced displacement, and added a black default shader masked by a fake stone distribution in the opacity slot (made very white from the stone colors by color adjust shader), fed output into empty surface shader with the same stones set as child.
Soft shadows, detail 0.8 no defer atmo, AA8, rendertime: 6mins! Planet disabled. Two lightsources for the brightest stars, the others are tiny dots, very luminous on a simple (imported) no shadow single sided plane behind the 'planet', opacity-masked the same way.
The planet, btw, is a 3m diameter sphere, with some pf's and a tiny cloud on a 3m diameter invisible planet (which I could have used for the planet anyway, but I added the clouds later).

One thing I have to find out; why the clouds are greyish.
Title: Re: Planetary rings
Post by: bobbystahr on May 20, 2017, 03:45:16 PM
That's purty durn awesome man...keep the tenacious attitude, it serves you well.
Title: Re: Planetary rings
Post by: Dune on May 21, 2017, 03:13:47 AM
I might carry on with this with a map for Saturn. Rendertimes really please me. Tried a spherical image (view in appropriate app), but the after effects still need to be such that it continues. In the scond render the sun suddenly dissappeared  ??? Other ideas for better stones to pursue as well...

[attachment deleted by admin]
Title: Re: Planetary rings
Post by: bobbystahr on May 22, 2017, 09:29:36 AM
Love the planet texture, is that an image map or procedurally done?
Title: Re: Planetary rings
Post by: Dune on May 22, 2017, 09:29:48 AM
Made a little smaller than 6000px.
Title: Re: Planetary rings
Post by: Dune on May 22, 2017, 09:31:08 AM
Image map, Bobby.

And another test.
Title: Re: Planetary rings
Post by: DannyG on May 22, 2017, 09:36:45 AM
Nice rich tones in this. Th rugged rock rings are awesome looking
Title: Re: Planetary rings
Post by: Dune on May 22, 2017, 09:40:14 AM
Thanks Danny. Like I said this is built on a very small scale; 3m diameter imported disc, and very small 'planet'. Tiny fake stones mix. A universe that fits in a hand, sort of.
Title: Re: Planetary rings
Post by: bobbystahr on May 22, 2017, 10:24:17 AM
Quote from: Dune on May 22, 2017, 09:31:08 AM
Image map, Bobby.

And another test.

Gotta up my reading comprehension...you said that before and I brain cramped it...Love your palmiverse..
Title: Re: Planetary rings
Post by: cyphyr on May 22, 2017, 10:55:07 AM
sweet solution and works well. Is it one imported disk or two (one reversed)?
Title: Re: Planetary rings
Post by: Dune on May 23, 2017, 01:44:29 AM
Just one. Two might be interesting with inverted stones matching, but without lateral displacements.