Planetside Software Forums

General => Image Sharing => Topic started by: JDB on June 12, 2017, 06:18:47 PM

Title: Based off of MHaze columnar rocks files
Post by: JDB on June 12, 2017, 06:18:47 PM
This is my first post, I've been interested in creating my own worlds for a bit now, i have some CADD experience in the past that introduced me to the 3D world. I've had terragen for a bit now, and decided to really try and learn it this last week. I would have had no idea where to start on this without MHaze's columnar rocks scene. I'm still really terrible at surface colors and such, but i am really happy with this scene's rocks, except maybe some finer cracks in the rock. Any and all critiques are welcome.
Title: Re: Based off of MHaze columnar rocks files
Post by: DannyG on June 12, 2017, 07:48:01 PM
1st welcome to the forums! Surface cracks are very nice. As you mentioned some shader and lighting work will get this moving rather quickly as you are off to a nice start. Cheers
Title: Re: Based off of MHaze columnar rocks files
Post by: Dune on June 13, 2017, 03:33:25 AM
Welcome and have a good time here.
Title: Re: Based off of MHaze columnar rocks files
Post by: mhaze on June 13, 2017, 03:45:26 AM
Welcome, very nice rocks.  Glad to someone is using the files ;)
Title: Re: Based off of MHaze columnar rocks files
Post by: bobbystahr on June 13, 2017, 08:49:27 PM
I echo the Welcome and though I dl'd this I have totally forgotten to inspect it so I dunno how the Shaders are set up but might I suggest adding a Child to 1 shader at a time and see where it covers up the existing texture, then adjust with the slope restrictions in the Child Shader, also the Fractal breakup in the Child is a good control. Then add a Power Fractal shader in the colour slot and colour away...good luck ...
Title: Re: Based off of MHaze columnar rocks files
Post by: DocCharly65 on June 14, 2017, 07:02:30 AM
Welcome :)
And nice start with those rocks!