Planetside Software Forums

General => Terragen Discussion => Topic started by: N-drju on October 06, 2017, 02:10:54 PM

Title: Does Terragen really have to...
Post by: N-drju on October 06, 2017, 02:10:54 PM
...redraw preview render after all silly tweaks that have no influence on the overall visual output? Like changing the diameter of the painted shader or changing values of the items / nodes that are not connected to the general node network?

Yes, I know I can pause the preview. But anyway?
Title: Re: Does Terragen really have to...
Post by: Oshyan on October 06, 2017, 05:04:11 PM
This is something we continue to improve. It seems it is more complicated than one would think to appropriately handle this, but I agree it is not ideal at this time.

- Oshyan
Title: Re: Does Terragen really have to...
Post by: jaf on October 06, 2017, 05:18:52 PM
I've been asking for this for a few years now.  To be able to do a crop render on a small area and then make a change and do another crop next to the previous one, would really come in handy (to compare differences, if any.)  Currently, one has to either save out each crop render or screen capture them and then load into an image viewer and  delete all the files when done.
Title: Re: Does Terragen really have to...
Post by: Dune on October 07, 2017, 02:52:01 AM
Sometimes, when I know what I'm doing and the result will be quite predictable, I pause the preview to not be bothered by it. But I agree a lot of changes need not rerender it (like changing the crop, for one).
Title: Re: Does Terragen really have to...
Post by: N-drju on October 07, 2017, 06:09:38 PM
Oh yes. Changing the crop render area is also one of these situations.

Contrary, sometimes when I change the fractal settings, like for the terrain or texturing, and then ctrl-z the changes the prerender just wouldn't launch until I hit a slider first. ::)