....Where these clouds come from. Please check out the .tgd.
Surface Layer 01 is showing through Surface Layer 02 in Shaders. Which is just a displacement hieghtmap. I believe altitude constraints and favor depression settings.
Quote from: WASasquatch on March 23, 2018, 09:07:53 PM
Surface Layer 01 is showing through Surface Layer 02 in Shaders. Which is just a displacement hieghtmap. I believe altitude constraints and favor depression settings.
thanks, I coulda looked and found that as I sometimes click that and forget. Put it on my check list.
They look lovely, actually. :)