I reworked my orbital clouds scene with a new cloud layer and a different camera position -- and a higher resolution ;D. I'm dissapointed about those strange lines though. :-\ Does anyone have any idea what is causing that.
oh very nice....too bad there are lines showing...although they look like crop likes......did you do the crops with this one????
Quote from: dhavalmistry on September 29, 2007, 01:48:07 PM
oh very nice....too bad there are lines showing...although they look like crop likes......did you do the crops with this one????
Nope, this was rendered as a whole.
thats strange.....
too bad for the line but the whole thing is really amazing !!!
Could it be a GI issue? ???
Quote from: Sethren on September 29, 2007, 01:58:22 PM
Could it be a GI issue? ???
I'm not sure, that's what I was wondering. I'm going to run some test later to see if that's the case.
Yeah! This is what I was talking about. Great...except for the line. I'm wondering if some new fractal weaknesses were introduced since the last update. I'm pleased with it for the most part, but have seen a few things that have made me wonder. Nice job, nvseal.
Thats darn near perfect, theres even a couple of thunder heads. Shame about the lines ...
Richard
Those lines are most likely an acceleration cache issue. If you send the file to me I can try rendering it with the latest alpha that has a couple of tweaks to the atmosphere which might get rid of them. I would love to see this at higher resolution, and a tutorial describing the methodology behind this stuff.
...yes, a tutorial would be nice.
the more i look at it the more i think it's really a very good render!!!! it really looks like a real picture ! damn i luv'it !
Thank you all for your comments. After looking at the file and running some test, I think the problem is a GI issue. I'm going to run one more test render then do a final. I'm hoping to try to make some kind of tutorial sometime but not until I have something that I think will be truly helpfull. Here is the real image which was the original inspiration for the render.
Stunning. Just can't find better words to describe your work :)
I honestly think that if the original didn't have lens flare I might not have known a difference. I think you really, truly have stuff that would be helpful at this point, and a tutorial would be fantastic.
fantastic ;D
I added a quick lens flare to compare the two.
I think the lens flare is too bright......takes away the attention....
Great work. It's fantastic to see more depth in the clouds at this lower altitude than you usually do. I've seen those lines before. In fact I think I saw a faint line in one of your previous renders. I don't know for sure what the problem is but yes, I'd guess it's GI.
Man, that looks really cool and realistic. I would love to see a tutorial.
Well, after rendering half of the image over night with no GI the lines still show up. Old_baggard, if you send me your email I'll send you the file and you can see if your version can fix any of these problems.
Go ahead and zip it to palmcarp@yahoo.com.
Your work is always great nvseal ;)
Quote from: nvseal on September 30, 2007, 08:15:04 AM
Well, after rendering half of the image over night with no GI the lines still show up. Old_baggard, if you send me your email I'll send you the file and you can see if your version can fix any of these problems.
I'm sure everyone here would like to help you fix the line problem. ;D
I got rid of the lines in the clouds but the rim of the atmosphere got some odd lines in it - I tweaked a couple of settings that will hopefully fix that.
Great, what was the problem?
Got it. The lines in the clouds were acceleration cache, as I suspected, and the little bands I was seeing in the sky remain unexplained - they were there and then they weren't anymore :P. It will be done by tomorrow morning and I'll post it then :).
Great. Thanks a lot, I'll be looking forward to it.
This is fantastic! The mix of larger thunderhead-type clouds and other types is really excellent. Well done. I would have guessed the problem with the lines was the acceleration cache. It might be helpful for us at Planetside to have this scene for debugging, so if you'd like to email it to me that would be great. oshyan AT planetside.co.uk
Thanks!
- Oshyan
Here you go! This is truly a fantastic render.
Great! Thanks a lot. Could you send me the tgd so I can see what the fix was?
marvelous ! no doubt it's a fantastic render ! congrats ! you're a true artist dude !
wonderful job, neat stuff can't wait to see more.
Marvelous! How beautiful.
Quote from: old_blaggard on October 01, 2007, 02:45:11 PM
Here you go! This is truly a fantastic render.
All of these renders are spectacular. They truly come up to a level of realism that allows them to be compared to photographs. Very will done.